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NPC Generator

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Advanced [show]


Oolah Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a fancy white dress. She wears a colorful flower in her chestnut hair. Her eyes are brown.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her mother raised her in a mountain cabin. Oolah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. She hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Miller and was forced into it by her family; and wants her loneliness to end

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature, Has a crush, Family. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Oolah Chatham, Female Half-Orc Expert 8
Medium (6'5") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Caelynn Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting clothing which further accentuates her frame. Her white hair is drawn into a tight pony tail with a cross scrunchie. She has a dull look in her blue eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Caelynn took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She was always very intelligent and has formed a secret society of freemasons.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Flaws: Antagonistic, Secretive. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Caelynn Ilphelkiir, Female Elf Adept 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 15 (+2)17 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Fonkin Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is thinning but still full. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of eastern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: Seeks redemption; and sabotage a competitor

Ideals: Logical. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Fonkin Murnig, Male Gnome Bard 8
Small (3'2") Gnome, True Neutral (CR 8)
Armor Class 10
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 100000 cp. Citrine (40 gp). Silver pearl (110 gp). Malachite (12 gp). Alexandrite (1000 gp). Red garnet (110 gp). Rock crystal (40 gp).


Social Check DCs


Thomas Browning, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a great chef.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying sister.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Thomas Browning, Male Human Barbarian 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 52 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Eridred Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and muscular, this southern woman is wearing a long, brown cloak. Her moppish white hair is in a traditional bowl cut. Her brown unseeing eyes seem to look past you.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Tabaxi compassion; and to share knowledge with the world

Ideals: Athletic, Fighting, Logical. Flaws: Disease, Racist. Bonds: Slave. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Eridred Silverstone, Female Dwarf Rogue 9
Medium (3'10") Dwarf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 39 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 12000 sp. Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a violet armored body suit, with a simple brown line shooting up and back down. With a patchy blonde beard and wild blonde hair. He has gleaming, smiling gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his singing dream.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich. Occupation: Knight

Voice: German accent

Attributes [hide]

Hadarai Plemens, Male Half-Elf Commoner 2
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)14 (+2) 8 (-1)11 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Halimath Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His hair is chestnut and curly. His green eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a island tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Nature, Rich, Adventurer. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Halimath Netyoive, Male Elf Warrior 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)9 (-1) 9 (-1)13 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Whurdred Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long silver hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.

Personality: While she acts the brute, she is far gentler than she would appear. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born into a rich family. Her mother was a soldier and died while she was still young. Whurdred was left her mother's suit of armor and trained in its use and care. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Someone believes her a fraud.

Ideals: Fighting. Bonds: Attractive, Enemies, Rich, Military. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Whurdred Torunn, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 330 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ar-Gul Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He is portly but not overly obese. His white hair is thinning but still full. His gray eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and doesn't want to be a laborer and was forced into it by his family

Ideals: Optimist, Philantrophist. Bonds: Military, Family, Enemies. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Ar-Gul Braxton, Male Half-Orc Fighter 4
Medium (6'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)12 (+1) 6 (-2)7 (-2)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs

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