Moon Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His yellow fur is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.
History: He served in the navy to pay for his family's outstanding loans. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He's repulsed by the PC.
Ideals: Logical, Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 25 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 6000 sp. Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).
Ur-Lisak Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is thinning but still full. His eyes are likewise green. His teeth are white and perfect.
Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.
Motivation: His religion dominates his actions; and he has money and likes to spend it
Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Rich, Attractive, Religious. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 7
Hit Points 42 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 4 (-3) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Kiirith Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length green crest. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He feeds upon the attention of others.
History: Kiirith hails from a village terrorized by drow. His arcane abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge.
Ideals: Fighting, Gifted. Bonds: Adventurer, Attractive, Enemies. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 12)
Armor Class 12
Hit Points 64 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2000 gp. Pink pearl (80 gp). Jasper (30 gp). Violet garnet (700 gp). Iolite (30 gp).
Sarai Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her tied-back hair is brown. Her eyes are violet and catlike.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and her religion dominates her actions
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Religious, Adventurer. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 6000 cp. Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Vondal Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a grey small hat and grey clothes. His golden hair has been sun bleached extensively. He has gray eyes and a grey hat with a red feather.
Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vondal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vondal. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to raise his children well; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Rich, Criminal record, Has a crush, Family. Occupation: Stableman
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1 Average lock.
Sybil Langdon, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a perfectly clean shirt and pair of pants. With wild silver hair. Her gray eyes lackadaisically let the world flow into them.
Personality: She is fixated on the number 74. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Baker job and began her own company from there.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and further expansion of business
Ideals: Professionalism. Flaws: Insane, Disease. Bonds: Attractive, Job, Criminal record. Occupation: Baker
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: Just what you see.
Elegant Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries rapiers. His gray fur is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a white middle class family as the only child. Through the years after Elegant was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Elegant's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive, Mundane. Bonds: Poor. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 72 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sora Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it, and is pretty ugly. Her white crest is kept up in a ponytail inside a Stetson hat. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is lazy, self-centered, vain, and jealous.
History: Sora was born the youngest of three triplets. In her 13th year, her parents were killed by a orcs raid, leaving Sora alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their son. She worked as a Server, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage; and she wants revenge against orcs
Flaws: Ugly, Antagonistic, Selfish. Bonds: Family, Enemies. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 4 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Goblin, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Harbek Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large grey jacket. His long chestnut hair reaches down to his waist. He has blue eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of a Painter, who enjoyed hunting, Harbek was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Harbek never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He seems to be bored by most things; and to end his boredom
Flaws: Fearful, Mundane. Bonds: Immigrant, Attractive, Nature, In love. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +0
Possessions: 1400 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

