Galiena Northcott, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is dressed in an above average manner. She has shaved her head bald. Her face is covered beneath a completely black helmet.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is frequently practicing swordplay.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content.
Flaws: Racist, Mundane. Bonds: Attractive, Military. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 18 (+4) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp.
Naeris Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is cut jaggedly and amateurishly. His gray eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Immigrant. Occupation: Roofer
Voice: Indian accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 800 gp.
Chenna Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears baggy white pantaloons and a green scarf, and sports empty pouches on her belt. Her brown hair is lengthy. She is very pretty but has cold, dead eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She tends to her Painter job now, and dutifully fulfills any obligations she has.
Motivation: Wants to work out more often; and her religion dominates her actions
Ideals: Athletic, Opinionated. Bonds: Attractive, Religious, Mentor. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 16 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 40000 cp. Deep blue spinel (200 gp). Golden yellow topaz (200 gp).
Elizabeth Davenport, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tattered old clothes. She has wavy brown hair. She wears a mask on her face.
Personality: She is fixated on the number 91. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She works hard and plays hard.
History: Elizabeth was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Persistence. Flaws: Ugly, Insane, Hedonist. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Fallond Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Fallond studied abroad. His mother was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Entrepeneur, Gifted, Persistence. Flaws: Ugly. Occupation: Doctor
Voice: Farmer accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. A silver and pearl hairclip (80 gp). 1 Masterwork Common Melee.
Paela Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her skin is fair and her fingers are delicate and long. Her brown hair is drawn into a tight pony tail with a cross scrunchie. Her face is covered beneath a completely black helmet.
Personality: She likes to make people angry or surprised. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A powerful necromancer made her what she is. She helped her mother out around the business and became quite the natural. After a long history of fighting, Paela and her spouse have recently divorced.
Motivation: She doesn't get along with people that don't share her tastes; and sabotage a competitor
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Bounty Hunter
Voice: Voice breaks
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 55 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Aquan, Terran
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +5
Possessions: 1200 pp. Citrine (50 gp). Tourmaline (130 gp). Smoky quartz (50 gp). Jasper (50 gp). Amethyst (130 gp). Pink pearl (130 gp). Bloodstone (50 gp). Peridot (50 gp). Star ruby (1400 gp). 1 Minor magic item. 1 Minor magic item.
Windy Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel costume with the symbols of the four houses of cards on her torso. She has dyed her greying beige fur a little too much giving a sharp beige color. Her amber unseeing eyes seem to look past you.
Personality: She is happy with her job as a Fisher. She turns her eye from what people do, preferring to live and let live. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: From birth she was tutored by a cruel and relentless mentor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has set out to sabotage the competition.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to unite with her sister
Flaws: Disease. Bonds: Job, Criminal record, Mentor, Family. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 13 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: Just what you see.
Zâthra Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy white suit. His hair is short and chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Zâthra studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Insomniac, Secretive. Bonds: Attractive, Religious. Occupation: Jeweler
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp. Chalcedony (50 gp). Alexandrite (500 gp).
Pelt Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear pastel pants and tee shirts, and a wedding ring on his right hand. His black fur is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Pelt speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Pelt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: Wants a kiss; and wishes to resurrect an old love
Ideals: Impeccable, Artistic. Bonds: In love, Has a crush, Adventurer. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 400 gp. Moss agate (7 gp). Deep blue spinel (1400 gp).
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