Morkral Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears just a brown suit. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy chestnut hair. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Morkral grew up listening to his mother's many stories. He found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels threatened by others.
Flaws: Secretive, Fearful. Bonds: Adventurer. Occupation: Performer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
Possessions: 7000 cp.
Sekhmet Grief, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her brown hair is long and unkept. Her fierce silver eyes like to dwell on things.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Sekhmet studied abroad. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sekhmet fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Everard Huxley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears a simple grey robe with tan stripes complete with hood. With a patchy auburn beard and wild auburn hair. His fierce blue eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.
History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Marry his sister to traveling adventurers; and he is a bit of a kleptomaniac
Flaws: Antagonistic, Selfish. Bonds: Poor, Criminal record, Family. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: Tourmaline (140 gp). 1 Backpack.
Rolf Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. His white hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. A true patriot, Rolf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Fighting. Bonds: In love, Has a crush, Military. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 14 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 7 (-2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 300 gp. Golden yellow topaz (700 gp). Violet garnet (700 gp). Fiery yellow corundum (700 gp). Zircon (40 gp).
Ida Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears skinny pants and wears a violet and tan robe with the hood down. She wears a colorful flower in her brown hair. She is very pretty but has cold, dead eyes.
Personality: She is almost excessively polite to everyone, even when angry. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Ignan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp.
Thava Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in an above average manner. She keeps her bronze crest in a pixie cut. She has a dull look in her gold eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She works hard and plays hard.
History: Thava was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When Thava reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Military. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Silent In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears pastel painted combat armor at almost all times, she is not a threatening figure. Her brown fur, when down, is lengthy. Her green eyes dart from person to person.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She has all her life been fascinated with writing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Silent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Artistic. Bonds: Enemies, Slave, Adventurer. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Blue quartz (13 gp). Rich purple corundum (1400 gp). 1 Minor magic item.
Uraim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He carries with him a set of clubs on his belt, each one with a ruby on the hilt. He has moderate length white hair. He has gleaming, smiling hazel eyes.
Personality: This man loves poetry and to teach people poetry more than just about anything. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Miller, who enjoyed hunting, Uraim was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has never given up on his poetry dream.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Fighting, Artistic. Bonds: Nature, Job, Religious. Occupation: Crown-heir
Voice: German accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 38 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 10000 sp.
Savaran Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her crest is blue and curly. She has a tattooed face.
Personality: She exudes charisma. She is a tour de force of persuasion. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born on a small isolated farm. After coming to the age of reason, Savaran took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Gifted. Bonds: Attractive, Rich, Nature. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp. Jet (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
