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NPC Generator

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Advanced [show]


Sun In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her beige fur is thinning but still full. She has several tiny aquamarine earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She comes from a rich western family. She helped her father out around the business and became quite the natural. She struck the Mayor job and began her own company from there.

Motivation: Sabotage a competitor; and she has money and likes to spend it

Ideals: Entrepeneur, Philantrophist. Bonds: Immigrant, Rich, Job. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Sun In the Storm, Female Tabaxi Adept 7
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)16 (+3) 7 (-2)15 (+2)
Skills Religion +6, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Werydd Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern woman, she has a large grey mantle and cape that has been intricately interwoven into her brown robe. She has no hair. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and retire the richest woman in the north

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Werydd Brazzik, Female Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Paelias Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His silver hair is cut jaggedly and amateurishly. His eyes are blue and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His childhood dream was to be a Baker, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Opinionated. Bonds: Attractive, Slave, Religious, Job. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Paelias Berevan, Male Elf Fighter 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. 2 Alchemist’s fire.


Social Check DCs


Ront Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. He keeps his red hair in a pixie cut. His blue eyes peer out from beneath his deerstalker white hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic, Hedonist. Bonds: Military. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ront Tattersall, Male Half-Orc Ranger 12
Medium (5'5") Half-Orc, Chaotic Good (CR 12)
Armor Class 10
Hit Points 77 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Nature +7, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Auran, Celestial, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 300 pp. Freshwater pearl (11 gp). Jet (140 gp). White pearl (140 gp).


Social Check DCs


Chad Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey coat over a green low-cut shirt, and a feathered hat upon his head. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has a long red beard with little hanging trinkets. This hazel eyed westerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Chad hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he uses money and sex appeal to get what he needs

Ideals: Impeccable, Persistence. Bonds: Rich, Enemies, Attractive. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Chad Hallewell, Male Human Wizard 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)3 (-4) 13 (+1)9 (-1)
Skills History -2, Nature -2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 130 gp. Large well-done wool tapestry (200 gp). 2 Antitoxin.


Social Check DCs


Aline Cromwell, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. She has slicked back auburn hair. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is almost excessively polite to everyone, even when angry. Animals are drawn to her, and she is able to talk to them.

History: She was born in the west, but her parents moved at a very young age to the south. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Aline Cromwell, Female Human Adept 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)7 (-2) 13 (+1)14 (+2)
Skills History +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Gimurt Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown top hat and brown clothes. He has a long silver beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Gimurt grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Family, Adventurer, Rich. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Gimurt Glanhig, Male Dwarf Warlock 10
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 41 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 15 (+2)7 (-2)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 700 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple violet line shooting up and back down, and carries hand crossbows. He sports a flattop fur cut. His skin is flawless and his yellow eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Attractive, Slave. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Right-Handed Buttons, Male Tabaxi Cleric 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills Medicine +3
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp. Aquamarine (700 gp). Bloodstone (30 gp). Rhodochrosite (16 gp). Blue quartz (16 gp). Hematite (16 gp). Lapis lazuli (16 gp). Moonstone (30 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Dagger Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely brown suit with blue socks and a vest with buckled shoes, and a wedding ring on his right hand. He keeps his brown fur in a flapper bob. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Dagger never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: In love. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Dagger Paws, Male Tabaxi Expert 5
Medium (6'3") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Fiery yellow corundum (1400 gp).


Social Check DCs

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