Morana Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female wears tight fighting clothing, which leaves very little to the imagination. She is tall, broad shouldered and powerfully built. She has a very tight haircut. Her eyes are blue and catlike.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her first spouse was a Soapmaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants her found.
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Nature, Family. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 80 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 10000 sp. Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Aquamarine (1400 gp). Black pearl (1400 gp). Peridot (40 gp). Smoky quartz (40 gp).
Veit Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and wears a grey cloak and cross-gartered green stockings. His right leg appears badly burned and disfigured. His black hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Optimist, Artistic. Flaws: Depressed. Bonds: Religious. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 19 (+4) | 9 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Mara Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing a perfectly clean shirt and pair of pants. She has wavy silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She enjoys reading and quiet.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. She's since become an addict/alcoholic.
Motivation: To end her boredom; and to share knowledge with the world
Ideals: Justice, Logical, Gifted. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Spice Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 30000 cp. Zircon (40 gp). Jade (110 gp). Blue quartz (4 gp).
Serpent Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman usually wears her pastel robe and has her bastard sword always slung over her shoulder. Her orange fur is smooth and relatively long. Her green eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic woman, Serpent's first love is herself. Her second love is also herself. She is lazy and tries to find solutions quickly.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her father's forge. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Flaws: Lazy, Disease. Bonds: Poor, Job. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 12
Hit Points 93 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 3 | 2 | 2 | 1 |
Possessions: 3000 gp. Jeweled anklet (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Gold music box (4000 gp). Golden circlet with four aquamarines (2000 gp). Gold music box (4000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold and topaz bottle stopper cork (500 gp). Jeweled anklet (4000 gp). Solid gold idol (500 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (500 gp). Embroidered and bejeweled glove (4000 gp). Jeweled gold crown (3000 gp).
Odo Marleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a Stetson hat to cover his moderate length golden hair. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Bellfounder, who enjoyed hunting, Odo was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: To be a Bellfounder again.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Coral (140 gp).
Anthony Breeden, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His moppish blonde hair is in a traditional bowl cut. His eyes are green.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Anthony was born with his mother's beautiful face. After coming to the age of reason, Anthony took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 30 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp.
Drifting Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His fur is short and brown. He wears large thick round spectacles.
Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.
History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Shepherd soon after.
Motivation: To find somewhere to settle down.
Ideals: Pacifist. Flaws: Ugly, Mundane. Bonds: Job, Religious. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 44 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Sardonyx (80 gp). Carnelian (80 gp). Banded agate (16 gp). Bloodstone (80 gp). Black pearl (500 gp). Rich purple corundum (500 gp). Peridot (80 gp). Coral (150 gp). Rock crystal (80 gp). Lapis lazuli (16 gp). Aquamarine (500 gp). Rose (80 gp). Blue quartz (16 gp). Peridot (80 gp). Aquamarine (500 gp). Tiger eye turquoise (16 gp).
Kite Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries a battered shield and tarnished greataxe as well. Her fur is beige and curly. Her half smiles and green eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Poor, Attractive. Occupation: Dilettante
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 51 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 300 gp.
Rivaan Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a broad hat to cover his moderate length green crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 36000 sp. Blue sapphire (500 gp). Moss agate (16 gp). Tourmaline (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
