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NPC Generator

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Advanced [show]


Dayereth Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His chestnut hair is thinning but still full. His brown eyes are slightly larger than normal.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 5 years old his parents immigrated from the north. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To pay off his debts; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Immigrant, Debt. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Dayereth Mellerelel, Male Elf Commoner 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hecat Failure, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She wears an entirely black suit with tan socks and a vest with buckled shoes. Her hair is purple and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has always had a great fascination with Human culture. She takes great joy in being the best Blacksmith in town.

History: Gifted from a young age, Hecat studied abroad. After coming to the age of reason, Hecat took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Several ex partners dislike her way of doing things and want revenge; and sabotage a competitor

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Enemies. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Hecat Failure, Female Tiefling Wizard 8
Medium (4'8") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 11 (+0)19 (+4)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 300 gp. Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shautha Tatum, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a black armored body suit, with a simple blue line shooting up and back down. Her golden hair is wavy and long. She has a dull look in her gray eyes.

Personality: Calm and collected, she is a well trained Slave Trader. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her divine abilities were realized during a raid on her village. She became a Slave Trader soon after.

Motivation: To find somewhere to settle down; and seeks redemption

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shautha Tatum, Female Half-Orc Cleric 3
Medium (5'6") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Shifting On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a hammer on his belt. He carries a battered sai and tarnished hammer as well. His red fur is greasy and uncared for. His eyes are amber and beady.

Personality: Shifting is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: He is wracked by social anxiety; and he feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed, Fearful. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Shifting On the Mountaintop, Male Tabaxi Monk 5
Medium (6'0") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Kelter Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by beers. He has moderate length black hair. His eyes are brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Kelter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Kelter Goodbarrel, Male Halfling Warlock 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp.


Social Check DCs


Nora Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is renowned for her bright red dresses and hats. She wears a colorful flower in her red hair. She wears a mask on her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in a small forest village. From her teen years she was always beautiful and desirable, so people have always doted on her. She hasn't been sleeping well lately.

Motivation: She has a rivalry with the Church that dominates her actions; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Nature, Religious. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Nora Goldfound, Female Halfling Druid 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Biri Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'6" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, constantly wearing a black suit, brown shirt, and yellow tie. Her crest is copper and curly. She wears an eyepatch.

Personality: She loves telling others what to do and how they should feel about things. She is obsessed with a lost civilization.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by illithids and was tortured. After several years of this she finally managed to escape. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Slave, Enemies. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Biri Ophinshtalajiir, Female Dragonborn Expert 2
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 8 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 230 gp. 1 Breastplate.


Social Check DCs


Sun Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a brown costume with the symbols of luck on her torso. She keeps her yellow fur in a pixie cut. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sun hails from a village terrorized by brigands. Through the years after Sun was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Sun's mother didn't care for her much, and the feeling was mutual. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants revenge against brigands; and someone believes her a fraud

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Enemies, Nature. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Sun Peak, Female Tabaxi Sorcerer 5
Medium (5'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)18 (+4) 15 (+2)13 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Draconic, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 10000 cp. Rich purple corundum (500 gp). Moss agate (10 gp). Black pearl (1400 gp).


Social Check DCs


Alice Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a necromancer, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently gotten a pet goose that steals things from people.

Motivation: To prove her worth to the world.

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Alice Ray, Female Half-Elf Commoner 8
Medium (5'0") Half-Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 3000 sp. Blue quartz (13 gp). Rose (30 gp). Golden pearl (50 gp). Deep blue spinel (500 gp). Jade (50 gp).


Social Check DCs

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