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NPC Generator

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Advanced [show]


Jo Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems. Her hair is short and red. She wears crescent spectacles with a black brim.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a habit of throwing herself into exceedingly dangerous situations.

History: Jo was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has built up a small fortune and can afford her own way.

Motivation: To protect her home; and expand her business

Flaws: Impulsive, Racist. Bonds: Rich, Immigrant, Job, Guardian. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Jo Thorngage, Female Halfling Wizard 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +5, History +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Orryn Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. His auburn hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Orryn took refuge in the large cave and found the beat up shortspear and armor he uses now. He was granted martial powers by his dying brother.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Religious, Nature. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Orryn Reese, Male Gnome Barbarian 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 33 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 6 (-2)9 (-1)
Skills Animal Handling +0, Religion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 cp. Lapis lazuli (11 gp). Onyx (20 gp).


Social Check DCs


Naal Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears blue cloth garments or leather armor. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: Tiefling compassion; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Naal Mellerelel, Male Elf Fighter 13
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 59 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)11 (+0) 15 (+2)8 (-1)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 2000 gp. Eye agate (13 gp). Freshwater pearl (13 gp). Red-brown spinel (120 gp). Freshwater pearl (13 gp). Deep blue spinel (700 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Leighton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a brown poncho over his likewise colored trousers and shirt. His auburn hair is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive, Disease. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Trey Leighton, Male Human Commoner 11
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. Peridot (50 gp). Chrysoprase (50 gp). Moss agate (7 gp). Iolite (50 gp). Silver pearl (150 gp). Jet (150 gp). Moss agate (7 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown shirt with thin grey vertical stripes and brown pants. His tied-back hair is red. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Reirak was born in the east. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now travels the world, in search of power and loot.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Reirak Goldfinder, Male Dwarf Aristocrat 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)16 (+3) 10 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Luthra Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a large blue jacket. She has wavy golden hair. This blue eyed southerner is not easily forgotten.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Luthra took refuge in the large cave and found the beat up club and armor she uses now. She was granted psionic powers by her dying brother.

Motivation: Marry her brother to traveling adventurers; and she wants revenge against brigands

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Nature, Family. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Luthra Albaratie, Female Gnome Warrior 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 19 (+4)8 (-1) 9 (-1)6 (-2)
Skills Acrobatics -1, Performance +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple +0

Possessions: 110 gp.


Social Check DCs


Trail Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a perfectly clean shirt and pair of pants. He has gray fur. His eyes are hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Impeccable, Justice. Bonds: Attractive, Criminal record, Religious. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Trail Of Storm, Male Tabaxi Warrior 8
Medium (6'0") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 77 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ur-Dag Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish black hair is in a traditional bowl cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Masseuse business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Masseuse job and began his own company from there.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Nature, Job. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Ur-Dag Wallace, Male Half-Orc Druid 7
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 9 (-1)15 (+2)
Skills Persuasion +5
Senses Passive Perception 9
Languages Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp. Deep blue spinel (500 gp). Violet garnet (500 gp). Blue star sapphire (1600 gp). Amethyst (110 gp). 1 Minor magic item.


Social Check DCs


Jezebeth Caution, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. She wears her white hair up. Her eyes are silver.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered dancing. After a long history of fighting, Jezebeth and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Rich, Religious. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Jezebeth Caution, Female Tiefling Monk 6
Medium (6'5") Tiefling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)13 (+1) 15 (+2)18 (+4)
Skills Acrobatics +7, Animal Handling +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +5

Possessions: 2000 sp. Rich purple corundum (1400 gp). Obsidian (9 gp). Moss agate (9 gp).


Social Check DCs

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