Meena Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in an above average manner. Her red hair is heavily combed to the right. Her eyes are a pleasant blue.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Meena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Meena decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable.
Ideals: Athletic. Flaws: Disease, Insane. Bonds: Attractive, Criminal record. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. 1 Minor magic item.
Silaqui Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet trousers with brown and black striped suspenders. She wears various colorful collared shirts, and carries nunchakus. Her black hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Fighting, Impeccable. Flaws: Fearful, Ugly. Bonds: Slave. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Fire opal pendant on a fine gold chain (1100 gp). Fire opal pendant on a fine gold chain (1100 gp).
Quelenna Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She tends to wear a blue poncho over her likewise colored trousers and shirt. She is an epitome of beauty. She has shaved her head bald. Her amber eyes lackadaisically let the world flow into them.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac.
Ideals: Joker. Flaws: Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Bricklayer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Embroidered and bejeweled glove (2000 gp).
Fargrim Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His auburn hair is long and unkept. His green eyes peer out from beneath his broad brown hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Flattery will make him almost putty in your hands.
History: Fargrim was born the youngest of three triplets. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Selfish, Fearful. Bonds: Criminal record, Family. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 73 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 20 (+5) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1400 gp. Freshwater pearl (16 gp). Obsidian (16 gp). Deep green spinel (110 gp). Deep blue spinel (900 gp). Red-brown spinel (110 gp). Golden yellow topaz (900 gp). Jasper (50 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Meliamne, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is typically in his Marshal uniform. His blonde hair is long and unkept. He has gray eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Marshal business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and expand his business
Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Job. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 18 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Terran, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Breastplate. 1 Chain shirt.
Birel Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has shaved her head bald. Her gray eyes dart from person to person.
Personality: A skeptical and narcissistic woman, Birel's first love is herself. Her second love is also herself. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born into a rich family. She helped her mother out around the business and became quite the natural. She now owns her own business.
Motivation: To settle down with her crush; and wants a kiss
Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Job, Has a crush. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 120 pp. 1 Half-Plate.
Lerissa Glee, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'9", this woman is renowned for her bright green dresses and hats. Her hair is blue and curly. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Through the years after Lerissa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Lerissa's mother didn't care for her much, and the feeling was mutual. She's also a talented Engraver, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Artistic, Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 12 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 4000 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (150 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.
Marastyr Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is lengthy. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is overprotective of those who hire her services. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised in a white middle class family as the only child. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: She feels threatened by others; and she uses money and sex appeal to get what she needs
Flaws: Fearful, Mundane. Bonds: Rich, Attractive, Guardian. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1200 gp. Bloodstone (40 gp). Jade (130 gp). Aquamarine (1100 gp).
Shedinn Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries with him a set of greataxes on his belt, each one with a opal on the hilt. He keeps his long green crest kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.
History: Born in the north his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Poor, Religious. Occupation: Crown-heir
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 23 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 700 gp.
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