Lidda Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A 3'2" western woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal writing training, and achieved minor success. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally
Ideals: Joker, Justice, Artistic. Flaws: Insane, Impulsive. Bonds: Rich. Occupation: Soapmaker
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: Chalcedony (50 gp).
Beast Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears brown cloth garments or leather armor. His white fur is still thick. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Immigrant, Military. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp.
Helja Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing the road beaten gear of a warrior. She wears her brown hair up. This amber eyed easterner is not easily forgotten.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a very good compulsive liar and kleptomaniac.
History: She was born to loving parents in a slum to the east. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Criminal record, Poor. Occupation: Shepherd
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 15 (+2) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
Possessions: 800 sp. 1 Masterwork Common Melee.
Trym Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair, while still mostly black, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: From birth she was tutored by a cruel and relentless mentor. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and retire the richest woman in the south
Ideals: Entrepeneur. Bonds: Attractive, Nature, Mentor. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 134 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Abyssal, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
Possessions: 1200 pp. Blue quartz (11 gp). Golden yellow topaz (1000 gp). Malachite (11 gp). Lapis lazuli (11 gp). Amber (60 gp). Violet garnet (1000 gp). Jade (60 gp). Red garnet (60 gp). Pink pearl (60 gp). Rose (70 gp).
Wymar Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are green.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Flaws: Antagonistic, Ugly. Bonds: Rich, Military, Adventurer. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 58 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon, Halfling
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 400 gp. Hematite (7 gp). Banded agate (7 gp). Carnelian (30 gp). Sardonyx (30 gp).
Oppah Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a tan coat over a brown low-cut shirt, and a small hat upon her head. She is muscular with a powerful set of arms. Her red hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Oppah was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Hatae Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears baggy yellow pantaloons and a green scarf. Her auburn hair is matted, messy, and big. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She's since become an addict/alcoholic.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Addict, Antagonistic, Forgetful, Mundane. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 4000 sp.
Callybon Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, she is an attractive figure. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Hunter arts, while her mother instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is greedy.
Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Rich, Attractive. Occupation: Hunter
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 14000 sp. Alexandrite (400 gp). Red spinel (120 gp). 1 Minor magic item.
Seddit Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black cloak and cross-gartered blue stockings, and carries spears. She keeps her long dark red hair kept up in a rat tail. Her black eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.
History: Born to a Junk Dealer, her mother struggled to pay the bills. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Adventurer, Poor. Occupation: Barrister
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 65 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Giant, Aquan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 600 gp. Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!