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NPC Generator

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Advanced [show]


Travok Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His brown hair is styled in orderly dreadlocks. He has gleaming, smiling hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: He was born to a criminal king-pin and mafia family Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He struck the Courier job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Criminal record, Job. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Travok Dankil, Male Dwarf Adept 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Flame Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large pastel jacket. She is physically well-built. She keeps her long orange fur kept up in a rat tail. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She can speak with the recently deceased. She is harsh and unforgiving.

History: When she was but 6 years old her parents immigrated from the north. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Flame Of Spirit, Female Tabaxi Sorcerer 5
Medium (4'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 600 gp.


Social Check DCs


Hecat Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing a long, green cloak. Beneath her clothing is a huge mess of scar tissue. Her purple hair is greasy and uncared for. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is business-like. She takes instructions and follows them to the letter. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Professionalism, Artistic. Flaws: Ugly, Addict, Shy. Bonds: Slave. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Hecat Pain, Female Tiefling Fighter 8
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. Moonstone (60 gp). Onyx (60 gp). Fiery yellow corundum (700 gp). Moss agate (11 gp).


Social Check DCs


Tomph Kinsley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She is portly but not overly obese. She keeps her long brown hair kept up in a rat tail. Her eyes are hazel and catlike.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Tomph was born the youngest of three triplets. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. By chance she met her sister recently and the two have been together since.

Motivation: She is compelled to act according to her religious beliefs; and to reunite with her absent father

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Family, Religious. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Tomph Kinsley, Female Half-Orc Barbarian 9
Medium (5'9") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 91 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 19 (+4)8 (-1) 11 (+0)5 (-3)
Skills Arcana +2, Intimidation +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 700 gp. Malachite (9 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Windy Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is dressed in a clean brown cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His white fur is unkempt and raggedy. He has a dull look in his blue eyes.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has achieved small success as a Marshal.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly. Bonds: Slave, Poor, Job. Occupation: Marshal

Voice: German accent

Attributes [hide]

Windy Fang, Male Tabaxi Wizard 3
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 600 sp.


Social Check DCs


Nuraval Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who likes to wear brown tank tops with blue pants, he is not a threatening figure. With bright golden hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a island tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he wants to meet his childhood hero

Flaws: Terse, Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Nuraval Fireforge, Male Dwarf Warrior 8
Medium (4'3") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 84 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 21 (+5)14 (+2) 15 (+2)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp.


Social Check DCs


Cockaby Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He has done his best to style his red hair to look like a famous performer. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Rich, Job, Immigrant. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Cockaby Boondiggles, Male Gnome Sorcerer 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Quespa Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. She keeps her copper crest in a flapper bob. She has red eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Mason, her mother struggled to pay the bills. Her parents enrolled her in a Adept school at a young age so that she could practice her martial talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Quespa Esstyrlynn, Female Dragonborn Adept 5
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 2000 sp.


Social Check DCs


Silvo Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white armored body suit, with a simple blue line shooting up and back down. His brown hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was always a brilliant, if unscrupulous mind. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Racist, Fearful, Insane. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Silvo Strongbones, Male Halfling Adept 13
Small (2'10") Halfling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 52 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 9 (-1)16 (+3)
Skills Performance +7, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Alexandrite (1500 gp). Violet garnet (1500 gp). Deep blue spinel (1500 gp). Fiery yellow corundum (1400 gp). Violet garnet (1500 gp). Bloodstone (50 gp). Alexandrite (1500 gp). Banded agate (16 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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