Syllin Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light violet in addition to tight pants. Her chestnut hair is greasy and uncared for. Her brown eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Syllin embodies much of what other species detest in the Half-Elves. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Syllin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels the way she acts is they only way to get by in the world; and wants to work out more often
Ideals: Athletic, Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Map Maker
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 700 sp.
Dagger Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His cinnamon fur is still thick. His ears are large.
Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Dagger took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.
Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion
Ideals: Pacifist, Gifted. Flaws: Ugly, Insane. Bonds: Family, Religious. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 50 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
Possessions: 1800 gp. Golden circlet with four aquamarines (5000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item.
Arnold Bradford, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is matted, messy, and big. He has a dull look in his hazel eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Tiger eye turquoise (6 gp). 1 Masterwork Common Ranged Weapon.
Thodris Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair is still thick. She has hazel eyes and a brown hat with a green feather.
Personality: Cocky and sure of herself, she believes she is the best Guard born in the past three hundred years. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She comes from a rich northern family. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Guard.
Motivation: She has passion for adventuring and risk.
Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 52 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 20 (+5) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather.
Akra Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She wears a colorful flower in her white crest. Her eyes are red and catlike.
Personality: She acts crazy and hedonistic. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of a Junk Dealer, who enjoyed hunting, Akra was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. After months of barely getting by, Akra managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Nature, Slave. Occupation: Dyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 14 (+2) | 11 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 30000 cp. A silver and pearl hairclip (20 gp).
Menny Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a large blue jacket. Her white hair is greasy and uncared for. Her eyes are blue and catlike.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born a particularly ugly child, much to the horror of her parents. Menny was born on a far southern island where she grew up under the tutelage of her mother, an expert Guard. Days after completing her studies, news broke out that her hometown was attacked by illithids. Menny was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: To find somewhere to settle down; and to end her boredom
Flaws: Ugly, Selfish, Fearful, Mundane. Bonds: Immigrant, Enemies. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. Black pearl (600 gp). 1 Masterwork Common Melee.
Harvest Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His fur is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Harvest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. When Harvest reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he feels kind of lost in life
Ideals: Passionate. Flaws: Ugly, Insomniac, Depressed. Bonds: Military. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 4000 sp. Jade (160 gp). Jade (160 gp).
Cloak Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tight fitting pastel shirt and pants. Her orange fur is long and unkept. She wears a mask on her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Born in the west her family was never financially stable. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent mother.
Flaws: Ugly. Bonds: Family, Immigrant, Poor. Occupation: Bather
Voice: Boston accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 1100 pp. Chrysoprase (60 gp). Amethyst (50 gp). Lapis lazuli (8 gp). Smoky quartz (60 gp). Freshwater pearl (8 gp). Banded agate (8 gp). Violet garnet (1400 gp). Brown-green garnet (50 gp). Golden yellow topaz (1400 gp). Silver pearl (50 gp). Aquamarine (1400 gp). Azurite (8 gp). Hematite (8 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Red-brown spinel (50 gp). Brown-green garnet (50 gp).
Cloak Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His yellow fur has been sun bleached extensively. His copper eyes peer out from beneath his top brown hat.
Personality: He acts crazy and hedonistic. Cloak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloak. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day
Flaws: Hedonist. Bonds: Rich, Criminal record, Adventurer. Occupation: Soapmaker
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 500 sp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
