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NPC Generator

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Advanced [show]


Virra Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair, when down, is lengthy. Her blue eyes peer out from beneath her deerstalker tan hat.

Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the north, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Disease. Bonds: Attractive, Religious, Immigrant. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Virra Waggletop, Female Gnome Expert 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Paymon Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 8 years old his parents immigrated from the west. Paymon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paymon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has money and likes to spend it

Flaws: Ugly. Bonds: Adventurer, Rich, Immigrant, Criminal record. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Paymon Fealty, Male Tiefling Aristocrat 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Finely wrought small gold bracelet (20 gp). Cloth of gold vestments (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. Her red hair is kept up in a ponytail inside a Stetson hat. This brown eyed northerner is not easily forgotten.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: Someone believes her a fraud; and she seems to be bored by most things

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Rich, Enemies, Job. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Callie Jamjar, Female Halfling Wizard 14
Small (2'10") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 84 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 19 (+4)15 (+2) 14 (+2)12 (+1)
Skills Athletics +8, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: 6000 gp. Black pearl (400 gp). Smoky quartz (70 gp). Jade (90 gp). Deep blue spinel (400 gp).


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in brown turtlenecks beneath a black coat with green slacks. His small hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to find somewhere to settle down

Ideals: Athletic, Joker. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Trail Candle, Male Tabaxi Adept 3
Medium (5'1") Tabaxi, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Myev Haley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in a clean black cloak covering her clean studded leather, and carries axes. Her moppish brown hair is in a traditional bowl cut. Her fierce amber eyes like to dwell on things.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. After coming to the age of reason, Myev took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Artistic, Gifted. Flaws: Secretive. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Myev Haley, Female Half-Orc Cleric 7
Medium (6'1") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1200 gp.


Social Check DCs


Igden Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right hand appears badly burned and disfigured. His moppish auburn hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Igden grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Gifted, Pacifist. Bonds: Rich, Adventurer. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Igden Fiddlefen, Male Gnome Commoner 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Pyxrin Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is wearing a long, black, dusty cloak, and sports empty pouches on her belt. She keeps her copper crest in a pixie cut. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She cannot resist a sob story and will often dote over anyone who has one.

History: Pyxrin was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Pyxrin took refuge in the ruined castle and found the beat up whip and armor she uses now. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Cynical. Bonds: Job, Nature. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Pyxrin Shestendeliath, Female Dragonborn Commoner 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 18 (+4)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emma Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her hair is silver and curly. She has gleaming, smiling green eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Sold as a small child to a necromancer, Emma was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Ideals: Disciplined, Fighting. Bonds: Immigrant, Adventurer, Mentor. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Emma Cholmondeley, Female Human Rogue 9
Medium (4'9") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)6 (-2) 13 (+1)10 (+0)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +3

Possessions: 10000 sp. Black star sapphire (500 gp). Hematite (15 gp). Peridot (30 gp). Chrysoprase (30 gp). Red spinel (40 gp). Freshwater pearl (15 gp). Chalcedony (30 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear tan tank tops with black pants. His auburn hair is smooth and relatively long. He wears a mask on his face.

Personality: Frouse hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small island village. A gifted student he started as a Blacksmith, but he got bored and became a Sailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Ideals: Artistic, Logical. Flaws: Racist. Bonds: Nature, Job. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Frouse Dunben, Male Gnome Rogue 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. Bloodstone (80 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs

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