Kildrak Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he has the majority of his body covered in plate. His hair, while still mostly red, has prominent grey streaks. His eyes, though not visible through his cowl, are violet.
Personality: He never swears and excessively uses polite adverbs when speaking. Kildrak is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease. Bonds: Family, Rich. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 10 pp.
Bolhild Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown collared shirt and white skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her silver hair is smooth and relatively long. Her face is scarred and worn.
Personality: Prone to second guessing herself, she comes off as nervous. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 6)
Armor Class 9
Hit Points 61 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +4
Possessions: 900 gp. Sardonyx (80 gp). Rock crystal (80 gp). Blue star sapphire (700 gp). Star ruby (700 gp).
Ermina Barclay, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She wears a broad hat to cover her moderate length silver hair. She tend to wears goggles to shield her eyes.
Personality: Aggressive, abrasive, and angry, Ermina embodies much of what other species detest in the Humans. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: When she was but 8 years old her parents immigrated from the south. Through the years after Ermina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ermina's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: She is wracked by social anxiety; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Immigrant. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (3000 gp). Cloth of gold vestments (70 gp). Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp).
Rael Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He wears a Stetson hat to cover his moderate length chestnut hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with his god.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Religious. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 33 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6
Possessions: 3000 gp. Gold and topaz bottle stopper cork (1700 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Richie, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tight fitting grey shirt and pants. He has wavy blonde hair. He has gleaming, smiling amber eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fisher father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Has a crush, Rich. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2000 cp.
Farideh Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern woman wears a black coat over a tan low-cut shirt, and a feathered hat upon her head. She wears a colorful flower in her green crest. She is baby faced.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born to loving parents in a slum to the east. While studying, she fell in love. They married and had a son. Some 7 years later her spouse died after the birth of her son. Heartbroken, Farideh never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Many dire rats want her driven away.
Ideals: Athletic. Bonds: Attractive, Enemies, Poor, In love. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30000 sp.
Mozikth Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a black collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His crest is greying and his face has many wrinkles. He has a dull look in his gold eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered east to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Fearful, PTSD. Bonds: Religious, Family. Occupation: Shipwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.
Zagga Hale, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears a white vest and prefers yellow and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has no hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: This woman loves singing and to teach people singing more than just about anything. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 7 (-2) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 6000 cp. 1 Everburning torch.
Soveliss Eathalena, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this man very much looks the part of a Miller. He wears a colorful flower in his silver hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments
History: Soveliss was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult.
Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Job, Attractive. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 gp.
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