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NPC Generator

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Advanced [show]


Markosian Delight, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears an entirely black suit with white socks and a vest with buckled shoes. Her whole body is exceptionally muscular. Her brown hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her father. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She became a Roofer soon after.

Motivation: Further expansion of business.

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Markosian Delight, Female Tiefling Rogue 4
Medium (4'11") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 5 (-3)14 (+2)
Skills Arcana +3, Stealth +3
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. Tiger eye turquoise (12 gp). Tiger eye turquoise (12 gp). Aquamarine (1100 gp). Star rose quartz (70 gp).


Social Check DCs


Eldon Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear blue clothing when he does not wear armor. His red hair is braided into rings. He has gleaming, smiling violet eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Eldon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Wants to raise his children well.

Bonds: Poor, Family, Adventurer. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Eldon Oomtrowl, Male Gnome Aristocrat 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)16 (+3) 10 (+0)9 (-1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Dwarven, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Katherine Crawford, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a robe, a symbol of the sun god around her neck, and a hammer on her belt. Her hair is brown and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. The war was a terrible time for her, and Katherine does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Fighting. Flaws: Ugly, Greedy, Depressed. Bonds: Military. Occupation: Tanner

Voice: German accent

Attributes [hide]

Katherine Crawford, Female Human Druid 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 9 (-1)18 (+4)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Red-brown spinel (140 gp).


Social Check DCs


Egelina Clare, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears grey leather gloves, a grey jacket, and tight pants. She keeps her long blonde hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of her brother; and to get a good night's sleep

Ideals: Philantrophist, Artistic. Flaws: Insomniac. Bonds: Family. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Egelina Clare, Female Human Aristocrat 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Masterwork studded leather.


Social Check DCs


Nedda Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'9" has a big stupid grin on her face most of the time. She is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. Her red hair is greasy and uncared for. She has a tattooed face.

Personality: Nedda wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is a ruthless business woman, a trait she acquired from her father.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Detective, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has built up a small fortune and can afford her own way.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister

Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Nedda Kettlewhistle, Female Halfling Wizard 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +6, History +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 900 gp. Azurite (11 gp). 1 Minor magic item.


Social Check DCs


Olunt Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy white hair. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.

History: He was born in the north. He worked as a nervous Marshal and found it very stressful. He has achieved small success as a Marshal.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Philantrophist, Professionalism. Bonds: Immigrant, Job, Debt. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Olunt Burrowfound, Male Dwarf Ranger 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)4 (-3) 17 (+3)9 (-1)
Skills History -1, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp. A roughly beaten golden orb (90 gp).


Social Check DCs


Smoking Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Shoemaker uniform. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has wavy white fur. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Shoemaker business at a young age. He worked as a nervous Shoemaker and found it very stressful. He has drifted from career to career and currently works as a Shoemaker.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Smoking Running, Male Tabaxi Bard 15
Medium (6'3") Tabaxi, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 74 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 7 (-2)14 (+2)
Skills Investigation +7, Performance +7
Senses Passive Perception 8
Languages Common, Druidic, Auran
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544333

Possessions: 400 pp. Obsidian (4 gp). Pink pearl (100 gp). Peridot (40 gp). Eye agate (4 gp). Hematite (4 gp). White pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olgoth Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his red hair to look like a famous performer. His green eyes dart from person to person.

Personality: Olgoth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Olgoth studied abroad. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Spy for hire.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Gifted. Bonds: Rich, Family, Job. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Olgoth Barclay, Male Half-Orc Sorcerer 7
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Athletics +6, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 700 gp.


Social Check DCs


Mary Hackney, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a simple grey robe with blue stripes complete with hood. Her whole body is exceptionally muscular. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: Mary wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 7 years old her parents immigrated from the west. A few years later when the south was not economically sound they moved to her current location. She has dedicated herself to building a better world.

Motivation: She feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Depressed. Bonds: Immigrant, Adventurer. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Mary Hackney, Female Human Warrior 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 16 (+3)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp. Lapis lazuli (12 gp). 1 Banded mail.


Social Check DCs

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