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NPC Generator

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Advanced [show]


Sethrekar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears green leather gloves, a green jacket, and tight pants. His crest is scarlet and curly. His red eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted divine powers by his dying sister.

Motivation: Further expansion of business; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Immigrant, Job. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Sethrekar Nemmonis, Male Dragonborn Aristocrat 13
Medium (6'4") Dragonborn, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Auran, Abyssal, Gnome
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 4000 gp. Eye agate (6 gp). Banded agate (6 gp). Jade (150 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Breena Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. Her hair is black and curly. Her half smiles and green eyes are beguiling and draw you in.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Breena took refuge in the ruined castle and found the beat up longbow and armor she uses now. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She desires power and/or immortality; and her religion dominates her actions

Ideals: Pacifist. Flaws: Emotional, Disease. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Breena Oomtrowl, Female Gnome Monk 7
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 9
Hit Points 20 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)15 (+2) 11 (+0)13 (+1)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Veit Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. He has a long chestnut beard with little hanging trinkets. His ears are large.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Tabaxi people; and he is greedy

Flaws: Ugly, Racist. Bonds: Rich, Religious, Military. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Veit Frostbeard, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 40 gp. Black velvet mask with numerous citrines (30 gp).


Social Check DCs


Aelar Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large violet jacket. His hair, while still mostly golden, has prominent grey streaks. His gray eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.

History: Aelar was raised in a hard working conservative environment. Aelar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he wants revenge against illithids

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Aelar Ilphelkiir, Male Half-Elf Warrior 3
Medium (5'3") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)6 (-2) 16 (+3)8 (-1)
Skills Deception +1, Investigation +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. White pearl (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cloud Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown painted combat armor at almost all times. His red fur is heavily combed to the right. His hazel unseeing eyes seem to look past you.

Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. When Cloud reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane, Shy. Bonds: Military. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Cloud Candle, Male Tabaxi Monk 10
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Arcana +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 150 pp. Rhodochrosite (6 gp).


Social Check DCs


Efferil Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses like a well dressed Armorer does. His skin is also unnaturally pale. He has a long black beard with little hanging trinkets. His gray eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.

History: He was raised in a plains tribe. He helped his father out around the business and became quite the natural. He became a Armorer soon after.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Insomniac, Impulsive. Bonds: Job, Nature. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Efferil Fasharash, Male Elf Fighter 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)8 (-1) 13 (+1)14 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Darkwood Buckler.


Social Check DCs


Gurdis Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many green ritualistic tattoos. She dresses in collared shirts and wears a proper scarf over her head. Her hair is black and curly. She has gleaming, smiling blue eyes.

Personality: Gurdis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Energy wise she seems alert and responsive.

History: Gifted from a young age, Gurdis studied abroad. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has never given up on her poetry dream.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Artistic, Professionalism, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gurdis Goblinbane, Female Dwarf Cleric 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 pp.


Social Check DCs


Tree Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown fur is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Tree Of Snakes, Male Tabaxi Warrior 8
Medium (6'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills History +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Ahrim Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his sai always slung over his shoulder. He wears a deerstalker hat to cover his moderate length chestnut hair. His eyes are red and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Priest for hire.

Motivation: Wants a kiss; and expand his business

Ideals: Philantrophist. Flaws: Insane. Bonds: Mentor, Job, Has a crush. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Ahrim Sly, Male Tiefling Bard 2
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills History +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 300 gp.


Social Check DCs

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