Nalral Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Scribe. He has a penchant for wearing a ring with an oversized amber on his right hand. He keeps his auburn hair in a pixie cut. His eyes are likewise green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Optimist. Flaws: Racist, Mundane. Bonds: Rich, Family, Nature. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp. Violet garnet (600 gp). Carnelian (80 gp). Chrysoprase (80 gp). 1 Masterwork Uncommon Weapon.
Melissa Marley, Female Human [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She is bristling with hidden weapons, mostly crossbows and swords. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She always tries to repair and not replace. It was this mentality that drove her into the Baker business.
History: Melissa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Melissa was born on a far northern forest where she grew up under the tutelage of her mother, an expert Baker. She has recently gotten a pet goose that steals things from people.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Baker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp. Amethyst (100 gp).
Ildrex Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his long copper crest kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His religion dominates his actions.
Ideals: Athletic. Flaws: Greedy. Bonds: Attractive, Religious, Mentor. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 12)
Armor Class 10
Hit Points 116 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +7
Possessions: 1000 gp. Tiger eye turquoise (13 gp). Jade (60 gp). Peridot (20 gp). Black star sapphire (400 gp). Jasper (20 gp). Peridot (20 gp). Jasper (20 gp). Chrysoberyl (60 gp). 1 Minor magic item. 1 Minor magic item.
Tethren Love, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears professional attire. He has wavy white hair. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp.
Thodris Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown shirt with thin green vertical stripes and brown pants. She has slicked back white hair. She has several tiny ruby earrings on each ear.
Personality: She is overprotective of those who hire her services. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in the north. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.
Motivation: To protect her home; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Rich, Guardian. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 38 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 8000 sp. Banded agate (10 gp). Freshwater pearl (10 gp). Rhodochrosite (10 gp).
Bardryn Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries a battered mace and tarnished halberd as well. She has wavy white hair. Her green eyes peer out from beneath her top grey hat.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero.
Ideals: Entrepeneur, Fighting, Disciplined. Bonds: Adventurer, Religious. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 20 (+5) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Everburning torch.
Seven On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She carries with her a set of bastard swords on her belt, each one with a topaz on the hilt. Her cinnamon fur is lengthy. Her eyes are likewise hazel.
Personality: Overbrimming with self-confidence, Seven isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Flattery will make her almost putty in your hands.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Seven has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable. Flaws: Selfish, Disease, Insomniac. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 900 gp. Black pearl (500 gp). 1 Good lock. 1 Silk rope. 1 Good lock. 1 Average lock.
Sarah Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this southern woman very much looks the part of a Scribe. Her moppish white hair is in a traditional bowl cut. Her eyes are brown and catlike.
Personality: Confrontational and typically high on some drug or another. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Carter, but she was a colossal failure. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Addict. Bonds: Job, Military, Rich. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 6000 sp. Pink pearl (150 gp). Black pearl (1600 gp). 1 Minor magic item.
Cloud Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She is muscular with a powerful set of arms. Her feathered hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a small toy that she constantly fidgets with.
History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is content.
Ideals: Fighting. Flaws: Ugly, Selfish, Addict, Mundane. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 43 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
