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NPC Generator

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Shedinn Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Spice Merchant. His green crest is heavily combed to the left. His red unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Seamstress profession.

History: Born in the south to a Spice Merchant, Shedinn learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage

Flaws: Ugly, Disease, Insane. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Shedinn Caavylteradyn, Male Dragonborn Warlock 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Deception +6, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1800 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many brown ritualistic tattoos. She wears light armors faded through time and improper care. Her auburn hair is slicked back into a classic pompadour. Her gray eyes dart from person to person.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. The war was a terrible time for her, and Trym does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She got into the Glassblower business at a young age. Her mother was a soldier and died while she was still young. Trym was left her mother's suit of armor and trained in its use and care. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Job. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Trym Tallfellow, Female Halfling Bard 4
Small (2'9") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Minor magic item.


Social Check DCs


Halander Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He prefers to wear flannel, and his gloved hand is found clutching a sword. His long golden hair is drawn into a two foot long braid. His blue unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Architect father left him crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halander fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and his religion dominates his actions

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Nature, Poor. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Halander Greenleaf, Male Halfling Druid 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 210 gp.


Social Check DCs


Kiirith Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He is well dressed, but even with his fine clothing he looks run-down. He keeps his silver crest in a flapper bob. His skin is flawless and his gold eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 5 years old his parents immigrated from the north. Cursed with a spirit at a very young age, Kiirith has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Flaws: Disease, Addict. Bonds: Attractive, Immigrant. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Kiirith Orexijandilin, Male Dragonborn Druid 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)7 (-2) 15 (+2)14 (+2)
Skills Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 120000 cp. Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Liftrasa Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her red hair up in a very large beehive style do. Her green unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a minor phobia of water and hates getting wet.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she's repulsed by the pc

Flaws: Disease, Antagonistic, Fearful. Bonds: Adventurer, Enemies. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Liftrasa Holderhek, Female Dwarf Warlock 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 94 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 3000 gp. Hematite (9 gp). Moss agate (9 gp). Eye agate (9 gp).


Social Check DCs


Ida Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears violet painted combat armor at almost all times. She has blonde hair. She has amber eyes and a violet hat with a blue feather.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered music. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Obtaining odd cultural Elven artifacts is her passion.

Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Immigrant. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Ida Madden, Female Half-Elf Cleric 3
Medium (4'7") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)11 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 5000 cp.


Social Check DCs


Bethrynna Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tan small hat and tan clothes. Her red hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: Stoic and calm, she prefers to meditate than take action. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Bethrynna lived on a farm with her father, near the main road leading to a nearby town. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her religion dominates her actions; and to reunite with her absent father

Ideals: Athletic, Disciplined. Flaws: Secretive. Bonds: Family, Religious. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Bethrynna Withrethin, Female Elf Cleric 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)7 (-2) 10 (+0)15 (+2)
Skills Investigation +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Bloodstone (20 gp). Blue star sapphire (700 gp).


Social Check DCs


Shanairla Goltorah, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has a long brown ponytail with little hanging trinkets. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Further she is a bit of a stoner and is frequently out of it.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end.

Ideals: Disciplined. Flaws: Addict, Disease, Insomniac. Bonds: Immigrant. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shanairla Goltorah, Female Elf Druid 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)18 (+4) 10 (+0)8 (-1)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan, Draconic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 gp.


Social Check DCs


Pyra Light, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears dark leathers with embroidery. Her left hand appears badly burned and disfigured. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her half smiles and white eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic woman, Pyra's first love is herself. Her second love is also herself. As long as the job gets done she does not care how it got done.

History: Pyra was born in the south. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Professionalism, Persistence. Bonds: Attractive. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Pyra Light, Female Tiefling Commoner 2
Medium (4'10") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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