Zedaar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His crest is silver and curly. He has red eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Ideals: Optimist, Gifted. Bonds: Adventurer, Family. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Mreksh Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His red crest is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: Mreksh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He feels the way he acts is they only way to get by in the world; and he loathes his own lifestyle
Ideals: Impeccable, Philantrophist. Flaws: Depressed. Bonds: Attractive, Slave. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 800 gp. Black opal (900 gp). Alexandrite (200 gp).
Ronobe Gift, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'9" western woman, she wears light armors faded through time and improper care. Her silver hair is knotted and matted. She has red eyes and a black hat with a pastel feather.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Junk Dealer mother left her crippled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home.
Flaws: Disease. Bonds: Guardian, Religious, Mentor. Occupation: Miller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 4 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 100 pp. Black pearl (200 gp). Freshwater pearl (15 gp). Malachite (15 gp). 1 Minor magic item.
Tana Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears many layers of old clothing at all times. She has no hair. Her eyes are blue and beady.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is a great chef.
History: Born in the north her family was never financially stable. Tana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother; and she has passion for adventuring and risk
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 58 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Orc, Terran
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Rhodochrosite (15 gp). Tiger eye turquoise (15 gp). Deep blue spinel (700 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he feels kind of lost in life
Ideals: Philantrophist, Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
Morg Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy white suit. His red hair is heavily combed to the right. His eyes are violet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.
History: Morg was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Athletic, Fighting, Gifted. Bonds: Attractive, Rich, Military. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 8)
Armor Class 8
Hit Points 17 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 7 (-2) | 7 (-2) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +8 / 2d10+5, Ranged +1 / 2d10-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Tourmaline (140 gp).
Richard Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His silver hair is braided into rings. His half smiles and green eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them
History: Richard was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To protect his home; and he has decided he is irredeemable
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Guardian, Poor. Occupation: Armorer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 30 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 4d4-3, Ranged +5 / 4d4+1, Grapple +7
Possessions: 1000 gp. Star rose quartz (60 gp). Smoky quartz (60 gp). Deep green spinel (90 gp). White opal (600 gp). Hematite (10 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nora Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'11" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her green eyes lackadaisically let the world flow into them.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the west, certain she would find work there.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 350 gp. 1 Masterwork Common Melee.
Gildmak Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a blue scarf. He wears his brown hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gildmak was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: To unite with his brother; and doesn't want to be a miner and was forced into it by his family
Ideals: Philantrophist. Flaws: Addict, Secretive, Antagonistic. Bonds: Family. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 44 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 330 pp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Silver comb with moonstones (500 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
