Oren Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple red line shooting up and back down. He is bald on top and has large black tufts of hair around his ears. His face is scarred and worn.
Personality: Oren wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to get a good night's sleep
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Criminal record. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 125 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 9000 gp. Iolite (20 gp). Hematite (4 gp). Blue star sapphire (1600 gp). Deep blue spinel (900 gp). Rock crystal (20 gp). White opal (1600 gp). Iolite (20 gp). Alexandrite (900 gp). Iolite (20 gp). Pink pearl (90 gp). Eye agate (4 gp). Moonstone (20 gp). Rhodochrosite (4 gp). Red spinel (90 gp). Peridot (20 gp). Tiger eye turquoise (4 gp). Tourmaline (90 gp). Sardonyx (20 gp). Aquamarine (900 gp).
Five Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white fur has been sun bleached extensively. His half smiles and amber eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Five isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Five was left his father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Five fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Fighting. Bonds: Attractive, Immigrant, Military. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 58 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 280 pp. Moss agate (6 gp). Iolite (40 gp).
Zook Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. He wears a wide-brimmed hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of northern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zook took refuge in the old dungeon and found the beat up whip and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and sabotage a competitor
Bonds: Attractive, Slave, Job, Immigrant, Nature. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 9 (-1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Matilda Pinkerton, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses well, typically a more casual-formal manner. Her silver hair is smooth and relatively long. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is almost excessively polite to everyone, even when angry. A true patriot, Matilda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Matilda was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp. 1 Hourglass.
Balifra Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her chestnut hair up. Her blue eyes lackadaisically let the world flow into them.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised in a white middle class family as the only child. Her father had invested heavily in several trade routes and wanted her to inherit them. She was granted necromantic powers by her dying brother.
Motivation: To end her boredom; and further expansion of business
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive, Job. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 350 gp.
Caelynn Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She very much looks the part of a Performer. She has shaved her head bald. Her face is scarred and worn.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a Mayor, her father struggled to pay the bills. Caelynn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Caelynn decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She tends to her Performer job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Flaws: Ugly. Bonds: Job, Poor, Enemies, Criminal record. Occupation: Performer
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His small hat is riddled with cuts and holes. He wears a mask on his face.
Personality: Ahrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Beggar
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 14)
Armor Class 11
Hit Points 116 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 1000 pp. A delicate brass dragon egg (40 gp). A necklace of small pink pearls (6000 gp). Sapphire pendant on gold chain (2300 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (1000 gp). Black velvet mask with numerous citrines (140 gp). 1 Medium magic item.
Ilanis Raethran, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears baggy blue pantaloons and a white scarf. Her long red hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a brothel owner, Ilanis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To unite with her brother.
Flaws: Disease, Insomniac. Bonds: Attractive, Mentor, Family. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1300 gp.
Chenna Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears light armors faded through time and improper care. She has a hunchback. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great joy in being the best Adventurer in town.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 2 years.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Adventurer
Voice: Draws out vowels
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Terran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Golden yellow topaz (1100 gp). Rhodochrosite (10 gp). White pearl (100 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
