Felosial Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a long, blue cloak. She carries with her a set of scimitars, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is short and silver. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Aggressive, abrasive, and angry, Felosial embodies much of what other species detest in the Elves. She also is a firm believer in the womanly ideal.
History: She was born at the edge of vast desert. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Felosial fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Debt. Occupation: Dilettante
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 94 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Goblin, Sylvan, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Old masterpiece painting (1700 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).
Ilga Easton, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses in white turtlenecks beneath a black coat with grey slacks, and a wedding ring on her right hand. Her silver hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Ilga does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She feels kind of lost in life; and wishes to resurrect an old love
Flaws: Ugly, Depressed. Bonds: In love, Guardian, Military. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 13)
Armor Class 12
Hit Points 89 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 4000 gp. Chrysoberyl (90 gp). Hematite (9 gp). Blue quartz (9 gp). Chrysoprase (30 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). White opal (1300 gp). Golden yellow topaz (1400 gp). Rhodochrosite (9 gp).
William Blackwood, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a long golden beard with little hanging trinkets. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful wizard made him what he is. William was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Sculptor. Since then, he has sought to make the best of life.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and expand his business
Ideals: Optimist. Bonds: Job, Mentor, Immigrant. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 7
Hit Points 74 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +6 / 3d8+2, Ranged +1 / 3d8-3, Grapple +2
Possessions: 50 pp. Tiger eye turquoise (13 gp). Amber (60 gp). Jade (60 gp).
Dagger Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a pastel collared shirt and grey skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her fur is cut close to her head. Her yellow eyes are slightly larger than normal.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She takes great joy in being the best Detective in town.
History: She is a Chromatic Dragon in disguise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has dedicated herself to building a better trade route.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 15
Hit Points 69 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
Possessions: 7000 gp. Jeweled gold crown (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). A roughly beaten golden orb (60 gp). Silver chalice with lapis lazuli gems (60 gp). Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (40 gp). Gold and topaz bottle stopper cork (1500 gp).
Sarah Marston, Female Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she is wearing a perfectly clean shirt and pair of pants. Her chestnut hair has been sun bleached extensively. She has gleaming, smiling green eyes.
Personality: She can speak with the recently deceased. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sarah was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. She now owns her own business.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Attractive, Family, Job. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. 1 Banded mail.
Heskan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His black crest is long and unkept. He has a dull look in his gold eyes.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Stylist. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and dwarven compassion
Ideals: Extrovert, Artistic. Flaws: Ugly, Racist. Bonds: Job. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 11
Hit Points 62 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: Coral (140 gp). Jet (140 gp). Jade (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimgen Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gimgen was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of gnolls; and further expansion of business
Ideals: Justice. Bonds: Attractive, Slave, Job, Enemies. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 330 gp. 1 Bullseye lantern.
Tyna Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Gardener. She is portly but not overly obese. Her hair is short and black. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She can't help but pocket interesting objects she comes across
History: She is a Lycanthrope in disguise. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She desires power and/or immortality.
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Criminal record, Adventurer. Occupation: Gardener
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 72 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 3d10-3, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lorilla Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright tan dresses and hats. She wears her black hair down. Her hazel eyes lackadaisically let the world flow into them.
Personality: She likes to make people angry or surprised. She is able to make almost anything out of random pieces of junk.
History: She was born in the west. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of her sister; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Family. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
