Barendd Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with white pants. He carries a battered morningstar and tarnished bastard sword as well. He wears his golden hair down. His eyes are likewise amber. His teeth are white and perfect.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Barendd would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He left for the south, certain he would find work there.
Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Nature, Military, Immigrant. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 30 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 2 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 200 sp.
Salanop Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears tan painted combat armor at almost all times. Her auburn hair is unkempt and raggedy. Her green eyes dart from person to person.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now spends her time doing works of charity.
Motivation: She is content; and her religion dominates her actions
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Sellsword
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp).
Tharivol Othronus, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts, and he perpetually has his greatsword ready. He wears a small hat to cover his moderate length red hair. He has several tiny topaz earrings on each ear.
Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Tharivol hails from a village terrorized by drow. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and revenge
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Enemies. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Coral (130 gp).
Avice Shelley, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. Her violet eyes are slightly larger than normal.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a ruthless business woman, a trait she acquired from her father.
History: Born in the south to a Performer, Avice learned a great deal about her father's area of expertise. Her childhood dream was to be a Miner, but she was a colossal failure. She then took over the family business and is one of the better Performer for hire.
Motivation: Wants to open a new tavern; and to reunite with her old friends
Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Artisan’s tools.
Ovina Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, she is an attractive figure. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She wears a top hat to hide her balding. Her gray eyes dart from person to person.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her mother raised her in a mountain cabin. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Passionate, Joker, Artistic. Bonds: Attractive, Nature. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp. 1 Half-Plate.
Kugáluga Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears professional attire, and sports empty pouches on his belt. He has a small bristly mustache and wavy black hair. He has green eyes.
Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.
History: Kugáluga lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: To be a Slave Trader again; and he'd like to take his coworkers down a peg
Ideals: Opinionated, Gifted. Bonds: Attractive, Family, Job. Occupation: Sellsword
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Purban Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His hair is white and very short. His eyes are brown and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic, Mundane. Bonds: Attractive, Military, Rich. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 25 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 13 (+1) | 8 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 200 gp.
Emerald In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'7". She dresses in brown turtlenecks beneath a black coat with green slacks, and her gloved hand is found clutching a dagger. Her fur is short and lavender. She wears crescent spectacles with a black brim.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Emerald was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. While studying, she fell in love. They married and had a daughter. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and obtaining odd cultural dragonborn artifacts is her passion
Flaws: Shy. Bonds: Adventurer, Poor, In love, Criminal record. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 30 pp.
Kâka Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern man wears black leather gloves, a black jacket, and tight pants. He wears his silver hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born at the edge of vast forest. Kâka liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He'd like to take his coworkers down a peg; and he'd like to take his coworkers down a peg
Ideals: Athletic, Justice, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Roofer
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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