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NPC Generator

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Advanced [show]


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. He has no fur. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with writing.

History: Born in the south to a Priest, Cask learned a great deal about his father's area of expertise. He worked as a nervous Priest and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Cask In the Wind, Male Tabaxi Adept 6
Medium (6'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Goroth Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His auburn hair is cut jaggedly and amateurishly. His green eyes peer out from beneath his deerstalker black hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Goroth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Religious, Slave. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Goroth Winchester, Male Half-Orc Sorcerer 7
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +5, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Gomory Marlowe, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His chestnut hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: He comes from a rich western family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Gomory Marlowe, Male Human Druid 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)11 (+0) 18 (+4)16 (+3)
Skills Athletics +0
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: A silver and pearl hairclip (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Uraim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: Uraim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Bowyer like his mother before him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Uraim Durthane, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)7 (-2) 14 (+2)7 (-2)
Skills Nature +0, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 4000 cp. 3 Alchemist’s fire.


Social Check DCs


Neega Stratford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her red hair is styled in orderly dreadlocks. Her violet eyes dart from person to person.

Personality: Calm and collected, she is a well trained Jeweler. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Neega was born with her mother's beautiful face. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She's also a talented Banker, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and she would like to get married and retire

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Neega Stratford, Female Half-Orc Warlock 2
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1300 sp.


Social Check DCs


Mormog Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white broad hat and white clothes. His black hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he has passion for adventuring and risk

Flaws: Shy, Impulsive. Bonds: Attractive, Criminal record, Adventurer, Has a crush. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Mormog Branson, Male Half-Orc Commoner 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)9 (-1) 12 (+1)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Syllin Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and a wedding ring on her left hand. Her brown hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.

Personality: Syllin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Extrovert, Impeccable. Flaws: Disease. Bonds: In love, Attractive, Job. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Syllin Qualanthri, Female Elf Bard 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 18 (+4)9 (-1)
Skills Arcana +1, Medicine +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red garnet (100 gp).


Social Check DCs


Charles Dumph, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his left hand. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with his god.

History: Charles hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has drifted from career to career and currently works as a Doctor.

Motivation: A deep hatred of giants.

Flaws: Greedy. Bonds: In love, Religious, Enemies, Job. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Charles Dumph, Male Human Cleric 9
Medium (6'4") Human, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Gunter Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered mace and tarnished scimitar as well. His hair is cut close to his head. His eyes are green and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and to protect his home

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Guardian, Military. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

Gunter Stanley, Male Human Adept 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)10 (+0) 15 (+2)7 (-2)
Skills Athletics +3, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs

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