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NPC Generator

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Advanced [show]


Vicky Reid, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of hand crossbows, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is slicked back into a classic pompadour. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She likes to make people angry or surprised. She is harsh and unforgiving.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Vicky Reid, Female Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Seven Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His yellow fur is drawn into a tight pony tail with a skull scrunchie. His eyes are amber and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Sailor business at a young age. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Rich. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Seven Candle, Male Tabaxi Druid 12
Medium (6'9") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 75 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Medicine +6, Performance +6
Senses Passive Perception 12
Languages Common, Draconic, Sylvan, Giant
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 3000 gp. Eye agate (6 gp). Freshwater pearl (6 gp). Chrysoberyl (50 gp). Moss agate (6 gp). Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Karo Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is slicked back into a classic pompadour. He has gray eyes and a black hat with a brown feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ar-Karo took refuge in the large cave and found the beat up shortspear and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and he has a crush on the local seamstress

Ideals: Entrepeneur, Justice. Bonds: Adventurer, Nature, Has a crush. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Ar-Karo Elton, Male Half-Orc Ranger 7
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)15 (+2) 7 (-2)2 (-4)
Skills History +5, Insight +1
Senses Passive Perception 8
Languages Common, Orc, Aquan, Ignan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Citrine (40 gp).


Social Check DCs


Forcas Grace, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He has no hair. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Forcas was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Forcas's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: To reunite with his absent father; and he's in love

Ideals: Athletic. Flaws: Ugly, Addict, Antagonistic, Shy. Bonds: Poor. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Forcas Grace, Male Tiefling Commoner 6
Medium (5'4") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Rock crystal (80 gp). Zircon (80 gp). Eye agate (7 gp). Rose (80 gp).


Social Check DCs


Chay High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His silver hair is matted, messy, and big. His eyes are hazel and beady.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Military, Adventurer. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Chay High-hill, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)15 (+2) 10 (+0)13 (+1)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Hecat Sly, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her purple hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Fighting. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Hecat Sly, Female Tiefling Druid 6
Medium (5'3") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Malachite (5 gp). 1 Minor magic item.


Social Check DCs


Callybon Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears light armors faded through time and improper care. She is an epitome of beauty. She has done her best to style her blonde hair to look like a famous performer. Her eyes are gray.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Callybon grew up listening to her mother's many stories. She was taken from her home at a very young age. She became a Bather soon after.

Motivation: She'd like to take her coworkers down a peg; and she desires power and/or immortality

Bonds: Attractive, Job, Slave, Adventurer. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Callybon Lingenhall, Female Gnome Commoner 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)6 (-2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Spear Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized topaz on his right hand. His orange fur is lengthy and is close to two feet long. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: Doesn't want to be a Tailor and was forced into it by his family; and to reunite with his old friends

Ideals: Extrovert. Bonds: Rich, Family, Mentor, Adventurer. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Spear Thundercloud, Male Tabaxi Bard 6
Medium (5'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)11 (+0) 15 (+2)19 (+4)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp.


Social Check DCs


Skak Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black feathered hat and black clothes. His blonde hair is smooth and relatively long. His skin is flawless and his gray eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Ideals: Philantrophist, Artistic. Flaws: Addict. Bonds: Attractive, Family, Adventurer. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Skak Alby, Male Half-Orc Paladin 7
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs

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