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NPC Generator

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Advanced [show]


Felosial Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a large tan jacket. She has a slight overbite and is overall scrawny. She has slicked back black hair. She has gray eyes and a tan hat with a brown feather.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her job bores her to no end. She has decided to make it more interesting.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To prove her worth to the world; and regain custody of her son

Ideals: Passionate, Gifted. Flaws: Impulsive. Bonds: Adventurer, Criminal record, Family. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Felosial Fasharash, Female Elf Fighter 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 6 (-2)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 20 pp.


Social Check DCs


Pearl Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. She has moderate length golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Pearl is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pearl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her absent mother.

Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Family, Rich. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Pearl Bigheart, Female Halfling Expert 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Investigation +1, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ortegar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his silver hair up in a very large beehive style do. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Ortegar grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Adventurer, Religious. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Ortegar Brightmoon, Male Halfling Bard 16
Small (3'4") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 94 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +7, Arcana +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: Deep blue spinel (1300 gp). Sard (70 gp). Zircon (70 gp). Golden yellow topaz (1300 gp). Banded agate (10 gp). Alexandrite (1300 gp). Brown-green garnet (110 gp). Azurite (10 gp). Tiger eye turquoise (10 gp). Brown-green garnet (110 gp). Amethyst (110 gp). Azurite (10 gp). White pearl (110 gp). Golden yellow topaz (1300 gp). Moss agate (10 gp). Jade (110 gp). Rhodochrosite (10 gp). Star rose quartz (70 gp). Tiger eye turquoise (10 gp). Moss agate (10 gp). Silver pearl (110 gp).


Social Check DCs


Sybil Eastoft, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She wears silk and lounges about seductively, and her gloved hand is found clutching a whip. She sports a flattop hair cut. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Sybil was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Addict, Shy. Bonds: Attractive, In love, Religious. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Sybil Eastoft, Female Human Fighter 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Borun Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears red trousers with white and black striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his black hair. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Borun hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Borun was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Persistence, Entrepeneur. Bonds: Attractive, Enemies, Poor. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Borun Wildcloak, Male Halfling Paladin 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lone Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in earthy colors with a brown and grey handkerchief worn on her right side. Her fur is cinnamon and curly. She has yellow eyes and a brown hat with a grey feather.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Lone was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Gifted, Entrepeneur. Flaws: Cynical. Bonds: Job, Has a crush. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Lone Moon, Female Tabaxi Barbarian 4
Medium (6'1") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 cp. 1 Climber’s kit. 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Lia Teinithra, Female Elf [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, tan cloak, she is not a threatening figure. Her golden hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was very strict, and drilled into her lessons on being the perfect lady. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to reunite with her absent father

Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Family, Job, Criminal record. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Lia Teinithra, Female Elf Druid 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 10 (+0)17 (+3)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Nalral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with violet socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His hair is short and black. He has a tattooed face.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: Nalral lived on a farm with his mother, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He's looking for his big break.

Bonds: Job, Adventurer, Family, Criminal record. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Nalral Daerdahk, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1800 sp. Tourmaline (100 gp). Black star sapphire (500 gp). Jet (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Verin Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a large green jacket. Her hair is blue and curly. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Verin is combative with any and all who dare try her patience in the slightest.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She's since become an addict/alcoholic.

Motivation: She is a bit of a kleptomaniac; and she is terrified, and will act out of fear

Ideals: Justice. Flaws: Cynical, Addict, Fearful. Bonds: Criminal record. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Verin Hurt, Female Tiefling Rogue 1
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 9 (-1)6 (-2)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs

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