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NPC Generator

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Advanced [show]


Joser Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Impulsive, Addict. Bonds: Nature, Criminal record. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Joser Goodbarrel, Male Halfling Cleric 10
Small (2'10") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 32 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)8 (-1) 9 (-1)15 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 180 pp.


Social Check DCs


Maegan Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather, and carries bows. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She plays an instrument quite well.

History: She got into the Farmer business at a young age. Her childhood dream was to be a Bricklayer, but she was a colossal failure. She got away from her former life and has fallen to alcoholism.

Motivation: She has money and likes to spend it; and balancing her hectic life and new farmer responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Job, Rich. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Maegan Thorngage, Female Halfling Wizard 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)18 (+4) 15 (+2)8 (-1)
Skills Investigation +7, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Giant, Infernal, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 200 gp. Blue sapphire (1000 gp). Red spinel (90 gp). Red-brown spinel (90 gp). Coral (90 gp).


Social Check DCs


Morgran Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the north to a Fletcher, Morgran learned a great deal about his father's area of expertise. A gifted student he started as a Painter, but he got bored and became a Fletcher. After a long history of fighting, Morgran and his spouse have recently divorced.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Morgran Brazzik, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 160 pp. Brown-green garnet (130 gp).


Social Check DCs


Jaxi Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her bronze crest is still thick. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She is almost excessively polite to everyone, even when angry. As long as the job gets done she does not care how it got done.

History: She was born in a small mountains village. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Engraver

Voice: American accent

Attributes [hide]

Jaxi Baharoosh, Female Dragonborn Monk 17
Medium (6'4") Dragonborn, Lawful Neutral (CR 17)
Armor Class 14
Hit Points 115 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)7 (-2) 8 (-1)15 (+2)
Skills Intimidation +8, Medicine +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +10 / 5d4+4, Grapple +4

Possessions: 1100 pp. Alexandrite (500 gp). Golden pearl (120 gp). Citrine (80 gp). Pink pearl (120 gp). Red-brown spinel (120 gp). Bloodstone (80 gp). 1 Medium magic item.


Social Check DCs


Gunnloda Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing a long, brown, dusty cloak. She is muscular with a powerful set of arms. She keeps her black hair in a flapper bob. Her eyes, though not visible through her cowl, are gray.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not trust anyone and sleeps with one eye open.

History: Born to a Detective, her mother struggled to pay the bills. Brilliant and gifted she never wanted to apply herself. She tends to her Priest job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Gunnloda Holderhek, Female Dwarf Adept 4
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 80 pp. 5 Acid flasks. 3 Thunderstones. 3 Thunderstones.


Social Check DCs


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she's looking for her big break

Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Morana Dankil, Female Dwarf Warlock 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)7 (-2) 12 (+1)11 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Brown-green garnet (40 gp).


Social Check DCs


Aerdeth Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large blue mantle and cape that has been intricately interwoven into his black robe. His blonde hair is lengthy. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Bonds: Poor, Attractive, Guardian, Military, Nature. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Aerdeth Ariessus, Male Elf Cleric 13
Medium (5'1") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 73 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 900 pp. Gold music box (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Carved bone or ivory statuette (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Alvyn Cobblelob, Male Gnome Barbarian 14
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 131 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Deception +4, Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Terran
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 100 pp. Smoky quartz (30 gp). Tourmaline (60 gp). Tiger eye turquoise (14 gp). Rich purple corundum (600 gp). Deep blue spinel (1200 gp). Silver pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Detective. His black crest is matted, messy, and big. His gold eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Detective. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Job, Debt. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Cleric 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs

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