Torbera Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She dresses like a well dressed Weaver does. Her whole body is exceptionally muscular. Her silver hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the west, but her parents moved at a very young age to the north. Like her father and her brother before her, after school she went straight into learning to become a Weaver. She left for the west, certain she would find work there.
Motivation: Further expansion of business.
Flaws: Antagonistic, Fearful. Bonds: Job, Immigrant. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Moss agate (10 gp). 1 Half-Plate.
Ella Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet vest and prefers black and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries a battered kukri and tarnished flail as well. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her hazel eyes are passionate and lively.
Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Ella was raised in a hard working conservative environment. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.
Motivation: To prove her worth to the world; and to be a shoemaker again
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Religious. Occupation: Sculptor
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 14)
Armor Class 9
Hit Points 82 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple -1
Possessions: 6000 gp. Blue quartz (7 gp). Deep blue spinel (300 gp). Jet (120 gp). Smoky quartz (80 gp). Violet garnet (300 gp). Carnelian (80 gp). Brown-green garnet (120 gp). Black opal (1500 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jelenneth Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on her belt. She has wavy black hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is skeptical of what others tell her and is slow to trust.
History: Born to a pair of adventurers, Jelenneth grew up listening to her mother's many stories. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Flaws: Shy, Racist. Bonds: Poor, Job, Adventurer. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Salasar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in black turtlenecks beneath a brown coat with yellow slacks. He wears his blue crest down. He has several tiny opal earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Salasar was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Family, Enemies. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tyna Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a white vest and prefers green and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Prone to second guessing herself, she comes off as nervous. She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her father's forge. She struck the Marshal job and began her own company from there.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: Job. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 600 gp. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Healer’s kit.
Arara Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears skinny pants and wears a tan and green robe with the hood down. Her hair is golden, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and expand her business
Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Chain shirt.
Calcitro Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. With bright blonde hair and a scraggly beard. This green eyed northerner is not easily forgotten.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Lazy. Bonds: Military, Job. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Nora Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Hunter does. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is short and white. She tend to wears goggles to shield her eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. The war was a terrible time for her, and Nora does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the north. In her 14th year, her parents were killed by a gnolls raid, leaving Nora alone in the world. After a stint in an orphanage, she was adopted. She now owns her own business.
Motivation: Someone believes her a fraud; and she is unsatisfied with her job
Flaws: Depressed. Bonds: Job, Military, Immigrant, Enemies. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Hornsby, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and blue robe with the hood down. His moppish white hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Tim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Wants to raise his children well; and doesn't want to be a spy and was forced into it by his family
Flaws: Shy. Bonds: Attractive, Rich, Criminal record, Family. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 31000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!