Einkil Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man wears tattered old clothes. His hair is cut close to his head. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.
History: The child of western immigrants he idolized his mother. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Ugly, Emotional, Addict. Bonds: Immigrant, Adventurer. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: 400 gp.
Left-Handed Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his orange fur well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: Golden circlet with four aquamarines (5000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Golden circlet with four aquamarines (5000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dondon Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears light armors faded through time and improper care. His silver hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: Dondon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Gifted from a young age, Dondon studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Extrovert, Gifted. Bonds: Poor, Religious. Occupation: Ploughman
Voice: Mousy voice
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 60 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 100 pp. Old masterpiece painting (1100 gp). A roughly beaten golden orb (60 gp). Sapphire pendant on gold chain (2500 gp).
Ruloth Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her whole body is exceptionally muscular. She wears a colorful flower in her red crest. She wears crescent spectacles with a black brim.
Personality: She has always had a great fascination with Halfling culture. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in the north. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She left for the north, certain she would find work there.
Motivation: Halfling compassion.
Flaws: Racist, Shy. Bonds: Immigrant, Attractive. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. Deep green spinel (120 gp).
Theirastra Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a lot of dark rich colors, with gold accents. Her blonde hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She never swears and excessively uses polite adverbs when speaking. Further she is a bit of a stoner and is frequently out of it.
History: Born in the south her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Insane, Addict. Bonds: Attractive, Poor. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 46000 sp. 1 Minor magic item.
Adran Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His hair is short and auburn. His eyes are gray and he is always smoking a pipe.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Adran was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion
Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Job, Guardian. Occupation: Cook
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Magnifying glass. 1 Hourglass. 1 Healer’s kit.
Shedinn Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear black clothing when he does not wear armor, and a wedding ring on his right hand. His brass crest is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are red.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He can't help but pocket interesting objects he comes across
History: Shedinn was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Bounty Hunter soon after.
Motivation: He seems to be bored by most things; and wishes to resurrect an old love
Ideals: Justice. Flaws: Mundane. Bonds: In love, Criminal record, Job, Religious. Occupation: Bounty Hunter
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1700 gp.
Bolhild Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is generally shirtless and showing off her tattooed chest. Her golden hair has been sun bleached extensively. Her green eyes have a joyful gleam in them most of the time.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of northern immigrants she idolized her father. Bolhild was born on a far northern desert where she grew up under the tutelage of her father, an expert Animal Trainer. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She desires power and/or immortality; and to share knowledge with the world
Ideals: Justice, Logical. Bonds: Immigrant, Adventurer. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 sp.
Fibblestib Ningel, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan shirt with thin black vertical stripes and brown pants. His hair is chestnut and curly. He has several tiny sapphire earrings on each ear.
Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Bricklayer business at a young age. He moved from fad to fad and when he turned 15 he discovered painting. He became a Bricklayer soon after.
Motivation: To be a Adventurer again.
Ideals: Joker, Artistic. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 6000 sp. 1 Tanglefoot bags. 7 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
