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NPC Generator

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Advanced [show]


Whurdred Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her longsword. Beneath her clothing is a huge mess of scar tissue. She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a logical person and will generally grow upset if things defy logic and science.

History: She got into the Bellfounder business at a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Bellfounder for the past few years.

Motivation: Expand her business.

Ideals: Logical. Bonds: Slave, Attractive, Job. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Whurdred Holderhek, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Athletics -1, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Naamah Harm, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, green, dusty cloak. Her chestnut hair has been sun bleached extensively. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: She is fixated on the number 81. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Naamah lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Assassin, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and marry her brother to traveling adventurers

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Insane. Bonds: Family, Debt. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Naamah Harm, Female Tiefling Cleric 4
Medium (4'7") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 30 pp. 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Climber’s kit.


Social Check DCs


Elysande Hadley, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a moderate pudge and is not very fit. Her red hair is well kept. Her eyes are gray and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with finding treasure.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Butcher, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Elysande Hadley, Female Human Adept 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 13 (+1)8 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp.


Social Check DCs


Margery Graeme, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a tight fitting grey shirt and pants. She is tall, broad shouldered and powerfully built. Her silver hair is lengthy. Her green unseeing eyes seem to look past you.

Personality: Margery hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school before completing her studies. She has never given up on her music dream.

Motivation: To reunite with her old friends; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Artistic, Gifted, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Margery Graeme, Female Human Adept 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 8 (-1)12 (+1)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 4 Tanglefoot bags.


Social Check DCs


Einkil Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many brown ritualistic tattoos. He wears a worn and beaten armor. He keeps his black hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Opinionated, Logical. Bonds: Attractive, Rich, Immigrant. Occupation: Hunter

Voice: American accent

Attributes [hide]

Einkil Orcfoe, Male Dwarf Bard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 400 gp. Banded agate (13 gp). 1 Everburning torch.


Social Check DCs


Gimble Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple blue robe with pastel stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to loving parents in a slum to the west. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Gimble Albaratie, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 6 (-2)7 (-2)
Skills Insight +0, Performance +0
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Qemuel Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered hand crossbow and tarnished spear as well. His hair is short and silver. His eyes are a pleasant gold.

Personality: Eccentric and domineering, Qemuel will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Qemuel Guile, Male Tiefling Sorcerer 3
Medium (5'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)12 (+1) 9 (-1)17 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 12000 cp. Silver pearl (40 gp). Smoky quartz (20 gp). 1 Silk rope.


Social Check DCs


Ethereal Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her fur is cut close to her head. Her yellow eyes dart from person to person to random spaces in the air.

Personality: Ethereal speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: The child of western immigrants she idolized her mother. In her 16th year, her parents were killed by a gnolls raid, leaving Ethereal alone in the world. After a stint in an orphanage, she was adopted. She was granted arcane powers by her dying brother.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and further expansion of business

Ideals: Impeccable, Gifted. Bonds: Immigrant, Criminal record, Enemies, Job. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Ethereal Of Ale, Female Tabaxi Expert 6
Medium (4'9") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 8 (-1)10 (+0)
Skills Investigation +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, violet cloak. Her chestnut hair is braided into rings. She wears large thick round spectacles.

Personality: Cocky and sure of herself, she believes she is the best Hunter born in the past three hundred years. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She struck the Hunter job and began her own company from there.

Motivation: A strong sense of loyalty to Dragonborn people; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Job, Adventurer, Family. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Herleva Thompson, Female Half-Elf Commoner 15
Medium (5'1") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 41 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Deception +6, Medicine +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 7000 gp. Solid gold idol (900 gp). An abacus with copper, silver and gold markers (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (1000 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Medium magic item.


Social Check DCs

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