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NPC Generator

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Advanced [show]


Guy Kendall, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He prefers to wear grey clothing when he does not wear armor. He has a brown handlebar mustache and slicked back brown hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Guy's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better trade route.

Motivation: Wishes to resurrect an old love; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, In love. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Kendall, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Brakka Byron, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. She has moderate length red hair. She has gray eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise she seems alert and responsive.

History: Brakka was born in the south. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break.

Ideals: Fighting, Professionalism, Persistence. Bonds: Poor, Adventurer. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Brakka Byron, Female Half-Orc Commoner 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)8 (-1) 10 (+0)14 (+2)
Skills Arcana +2, Stealth +7
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Arnold Staurheim, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is chestnut and very short. His violet eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Crown-heir, Arnold learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 14 years.

Motivation: To clean up the streets; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Justice. Flaws: Greedy. Bonds: Job, Adventurer, Guardian. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Arnold Staurheim, Male Human Bard 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Nybarg Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Priest uniform. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Gifted, Entrepeneur. Flaws: Sensitive, Insane. Bonds: Job. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Nybarg Paxton, Male Half-Orc Bard 11
Medium (6'5") Half-Orc, Lawful Good (CR 11)
Armor Class 14
Hit Points 80 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +8, Investigation +6
Senses Passive Perception 9
Languages Common, Orc, Ignan, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears skinny pants and wears a violet and white robe with the hood down. She wears her blonde hair up in a very large beehive style do. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a wizard, Althaea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and to protect her home

Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Guardian, Mentor. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Althaea Goltorah, Female Half-Elf Rogue 15
Medium (5'0") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 62 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Nature +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 1000 pp. Blue quartz (7 gp). Red-brown spinel (80 gp). Golden yellow topaz (1500 gp). Moss agate (7 gp). Red-brown spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Harper, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears rags and sports a simple walking cane. Her red hair is smooth and relatively long. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Gifted from a young age, Williamina studied abroad. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She was granted druidic powers by her dying brother.

Motivation: To prove her worth to the world; and she has comitted a past crime that haunts her to this day

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Williamina Harper, Female Human Bard 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 40 gp. A small bag of saffron. (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Makaria Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. She has no hair. She wears large thick round spectacles.

Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with finding treasure.

History: Makaria was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was an apprentice working in her father's forge. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Flaws: Ugly. Bonds: Adventurer, Poor, Job, Criminal record. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Makaria Fascination, Female Tiefling Aristocrat 5
Medium (4'9") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 9 (-1)21 (+5)
Skills Investigation +4, Persuasion +8
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Golden yellow topaz (200 gp). Tourmaline (150 gp).


Social Check DCs


Helen Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is greasy and uncared for. Her amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Helen embodies much of what other species detest in the Half-Elves. She misses her home and complains about the freezing weather, even in summer.

History: Helen was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the north, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Helen Durkin, Female Half-Elf Ranger 4
Medium (4'10") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Bagga Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large white mantle and cape that has been intricately interwoven into his tan robe. His long chestnut hair reaches down to his waist. He has gleaming, smiling amber eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and wants to work out more often

Ideals: Athletic. Flaws: Cynical, Mundane, PTSD. Bonds: Immigrant. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Bagga Tyndall, Male Half-Orc Paladin 12
Medium (5'9") Half-Orc, Neutral Good (CR 12)
Armor Class 10
Hit Points 91 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Nature +6, Performance +5
Senses Passive Perception 9
Languages Common, Orc, Druidic, Gnome
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).


Social Check DCs

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