Tawna Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Beneath her clothing is a huge mess of scar tissue. She wears a colorful flower in her brown hair. She is baby faced.
Personality: She is overprotective of those who hire her services. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her mother raised her in a mountain cabin. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.
Motivation: To protect her home.
Ideals: Entrepeneur. Bonds: Rich, Slave, Attractive, Guardian, Nature. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20000 sp.
Wella Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears tight fitting clothing which further accentuates her frame. She is tall, broad shouldered and powerfully built. She wears her red hair down. Her face is covered beneath a completely black helmet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Wella hails from a village terrorized by goblins. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Further expansion of business; and a deep hatred of goblins
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Enemies, Job. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Beast In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a robe, a symbol of luck around his neck, and a spear on his belt. He wears his brown fur up. His eyes are a pleasant copper.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Marshal soon after.
Motivation: He is greedy; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Fighting. Flaws: Sensitive, Antagonistic. Bonds: Job, Rich. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Jaxi Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red crest is still thick. Her eyes are gold.
Personality: She snorts whenever she laughs or is feeling confident. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Jaxi was born the youngest of three triplets. Like her father and her brother before her, after school she went straight into learning to become a Mercenary. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants nothing more than to rejoin the army; and regain custody of her son
Ideals: Logical. Bonds: Attractive, Family, Job, Military. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 15000 sp. 1 Minor magic item.
Great Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. Her top hat is riddled with cuts and holes. Her copper eyes dart from person to person to random spaces in the air.
Personality: Great wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born a particularly ugly child, much to the horror of her parents. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Disciplined, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Elegant Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a fancy pastel dress. Her fur is beige and curly. She wears a mask on her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Performer, her father struggled to pay the bills. She worked as a nervous Hunter and found it very stressful. She has achieved small success as a Hunter.
Motivation: She is unsatisfied with her job; and wants to work out more often
Ideals: Optimist, Athletic. Bonds: Attractive, Poor, Job. Occupation: Hunter
Voice: American accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
Possessions: 3000 sp.
Bryseis Swift, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a weathered and beat up set of banded mail beneath an oversized green coat. She keeps her blue hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To protect her home.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Tailor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 11)
Armor Class 9
Hit Points 57 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 280 pp. Blue star sapphire (400 gp). Fiery yellow corundum (400 gp). Freshwater pearl (5 gp). Golden yellow topaz (1600 gp). Sard (70 gp). Peridot (70 gp). Red-brown spinel (40 gp). Star rose quartz (70 gp). Fiery yellow corundum (400 gp).
Ratlûg Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. This amber eyed northerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is slicked back into a classic pompadour. He has amber eyes and a brown hat with a white feather.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was born in a small plains village. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Half-Orc compassion; and money/treasure
Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Rich, Nature. Occupation: Unemployed
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 700 gp.
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