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NPC Generator

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Advanced [show]


Driindar Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'1" and dresses in collared shirts and wears a proper scarf over her head. Her left hand appears badly burned and disfigured. Her crest is short and bronze. Her gold unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She also has developed a complete distrust of the Hunter profession.

History: The child of southern immigrants she idolized her mother. Her mother took her hunting and taught her how to get in the mind of other creatures. She became a Spice Merchant soon after.

Motivation: Expand her business.

Flaws: Disease. Bonds: Job, Immigrant, Nature. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Driindar Chumbyxirinnish, Female Dragonborn Rogue 19
Medium (6'1") Dragonborn, Chaotic Evil (CR 19)
Armor Class 8
Hit Points 72 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Deception +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d8-1, Ranged +4 / 5d8-2, Grapple -1

Possessions: Chrysoberyl (110 gp). Moonstone (50 gp). Alexandrite (1600 gp). Malachite (12 gp). Star rose quartz (50 gp). Iolite (50 gp). Deep green spinel (110 gp). Zircon (50 gp). Golden yellow topaz (1600 gp). Chrysoberyl (110 gp). Sard (50 gp). Aquamarine (1600 gp). 1 Medium magic item.


Social Check DCs


Nalral Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a falchion. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a slaver, Nalral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Fisher, but he got bored and became a Architect. He struck the Architect job and began his own company from there.

Motivation: To be a Fisher again; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Secretive. Bonds: Rich, Mentor, Job, Enemies. Occupation: Architect

Voice: German accent

Attributes [hide]

Nalral Helcral, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 pp.


Social Check DCs


Tervaround Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. With wild red hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She misses her home and complains about the freezing weather, even in summer.

History: She got into the Sculptor business at a young age. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: Expand her business; and further expansion of business

Bonds: Enemies, Immigrant, Job, Criminal record. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Tervaround Munggen, Female Gnome Cleric 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 19 (+4)10 (+0) 7 (-2)16 (+3)
Skills Performance +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 390 gp.


Social Check DCs


Donella Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She typically wears blue cloth garments or leather armor. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her violet eyes lackadaisically let the world flow into them.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Energy wise she seems alert and responsive.

History: Donella was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her religion dominates her actions; and regain custody of her daughter

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Family, Religious. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Donella Folkor, Female Gnome Aristocrat 8
Small (3'1") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 80 pp. Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item.


Social Check DCs


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is portly but not overly obese. With bright white hair and a scraggly beard. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gerald was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his brother

Flaws: Selfish, Forgetful. Bonds: Family, Adventurer. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Gerald Anderton, Male Human Paladin 11
Medium (5'4") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 48 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 8 (-1)14 (+2)
Skills Investigation +6, Survival +3
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2200 gp. Citrine (40 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear blue clothing when he does not wear armor. His blonde hair is cut short. His violet eyes lackadaisically let the world flow into them.

Personality: This man loves poetry and to teach people poetry more than just about anything. Flattery will make him almost putty in your hands.

History: He got into the Sage business at a young age. When Wrenn reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Sage like his father before him.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Job, Military. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Wrenn Raulnor, Male Gnome Fighter 8
Small (3'5") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Draconic, Elven
Attacks Melee -1 / 2d10-4, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Chay Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern man, he wears skinny pants and wears a red and tan robe with the hood down. His hair is black and very short. His eyes are a pleasant blue.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Detective in town.

History: He got into the Detective business at a young age. He helped his father out around the business and became quite the natural. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Bonds: Job, Slave, Religious. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Chay Copperkettle, Male Halfling Bard 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 5 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 4 (-3)11 (+0) 10 (+0)14 (+2)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nagrette Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze, and sports empty pouches on her belt. She has moderate length chestnut hair. She has gleaming, smiling green eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother was a mechanic, and taught her how to fix just about anything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and regain custody of her daughter

Ideals: Persistence. Bonds: Rich, Adventurer, Family. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Nagrette Shelley, Female Half-Orc Warlock 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 13 (+1)7 (-2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Ethereal Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times. She carries with her a set of whips, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her fur is gray and curly. She has gleaming, smiling green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ethereal hails from a village terrorized by goblins. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Enemies. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Ethereal Of Dragons, Female Tabaxi Rogue 7
Medium (5'2") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 400 gp. Deep blue spinel (400 gp). Pink pearl (40 gp). 1 Minor magic item.


Social Check DCs

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