Dagger In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She tends to wear a pastel poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. Her white fur is thinning but still full. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born several months after her mother was called into army service. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She left for the south, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Justice, Logical. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 pp. 1 Masterwork studded leather.
Anne Devore, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is always cut to a buzz. Her brown eyes are slightly larger than normal.
Personality: Anne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her father raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job
Ideals: Entrepeneur, Impeccable, Fighting. Bonds: Nature, Job. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 800 gp. Freshwater pearl (12 gp). Eye agate (12 gp). 1 Minor magic item.
Bertram Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He is portly but not overly obese. He wears his auburn hair up. He wears an eyepatch.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is a great chef.
History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted martial powers by his dying sister.
Motivation: Tabaxi compassion; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Racist, PTSD. Bonds: Mentor. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 59 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joan LaHood, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears yellow trousers with white and yellow striped suspenders. She wears various colorful collared shirts. She wears a wide-brimmed hat to cover her moderate length black hair. She has several tiny topaz earrings on each ear.
Personality: Confrontational and typically high on some drug or another. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and wishes to resurrect an old love
Flaws: Addict. Bonds: Rich, In love, Military. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 600 sp.
Gynnie Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, wearing red shirts, loose pants, and blazers most of the time. She wears her silver hair up. Her blue eyes dart from person to person.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She receives visions of the future at random moments
History: Gynnie was born the youngest of three triplets. Her parents enrolled her in a Warrior school at a young age so that she could practice her druidic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To unite with her sister.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Undercommon, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 300 sp.
Kava Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she has the majority of her body covered in plate. She keeps her long blue crest kept up in a rat tail. She has a tattooed face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a Jeweler, her father struggled to pay the bills. A gifted student she started as a Jeweler, but she got bored and became a Ploughman. She's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Slave, Poor, Job. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 800 gp. Deep green spinel (50 gp). Jasper (80 gp). Obsidian (16 gp). 2 Antitoxin. 1 Smokesticks. 1 Everburning torch. 1 Everburning torch.
Tervaround Turen, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She wears just a blue suit. Her hair is blonde and curly. She has a tattooed face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Farmer for hire.
Motivation: Find a way to reverse the transformation of her sister; and further expansion of business
Flaws: Secretive. Bonds: Attractive, Rich, Job, Family. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 13)
Armor Class 14
Hit Points 100 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 19 (+4) | 16 (+3) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Druidic, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +7
Possessions: 3000 gp.
Ghesh Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" southern man, he is typically in his Architect uniform. He has dyed his greying green crest a little too much giving a sharp green color. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.
History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He became a Architect soon after.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
Possessions: 1500 gp. Aquamarine (1500 gp). Banded agate (14 gp). Black opal (1500 gp). Hematite (14 gp). Alexandrite (1500 gp). Pink pearl (160 gp). Clear bright green emerald (2000 gp). 1 Minor magic item. 1 Minor magic item.
Ishte Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her purple hair is heavily combed to the right. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also is a firm believer in the womanly ideal.
History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Poor, Attractive, Criminal record. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. Peridot (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!