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NPC Generator

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Advanced [show]


Diesa Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She dresses like a well dressed Sculptor does. Her white hair is greasy and uncared for. She has several tiny emerald earrings on each ear.

Personality: Eccentric and domineering, Diesa will drive conversation. Further she is a bit of a stoner and is frequently out of it.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Sculptor for hire.

Motivation: She has money and likes to spend it; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Diesa Torunn, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 15 (+2)7 (-2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 600 sp. 1 Half-Plate.


Social Check DCs


Kriv Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has no crest. His red eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Kriv Xephyrbahnor, Male Dragonborn Barbarian 4
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Deception +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Creega Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, wearing white shirts, loose pants, and blazers most of the time. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy white hair. She wears round tiny glasses practically rammed into her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: When she was but 8 years old her parents immigrated from the west. Like her mother and her sister before her, after school she went straight into learning to become a Dilettante. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Creega Churchill, Female Half-Orc Barbarian 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 500 sp. 2 Tanglefoot bags.


Social Check DCs


Feng Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered axe and tarnished sword as well. He keeps his golden hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.

History: He is a Succubi in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Feng Tickle, Male Half-Orc Monk 14
Medium (6'9") Half-Orc, Chaotic Good (CR 14)
Armor Class 12
Hit Points 106 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Athletics +7, History +6
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +6

Possessions: 3000 gp. Azurite (5 gp). Black pearl (800 gp). 1 Medium magic item.


Social Check DCs


Yebe Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a simple tan robe with brown stripes complete with hood. Her red hair is slicked back into a classic pompadour. She has green eyes and a tan hat with a brown feather.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Yebe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To reunite with her absent father; and she wants to meet her childhood hero

Ideals: Joker. Bonds: Criminal record, Poor, Family, Adventurer. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Yebe Humplebumple, Female Gnome Fighter 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 sp.


Social Check DCs


Faran Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He likes to wear ponchos typically of a light red in addition to tight pants, and his gloved hand is found clutching a warhammer. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Ugly, Terse. Bonds: Religious, Military. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Faran Hilltopple, Male Halfling Aristocrat 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sorath Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She is generally well dressed albeit a few years behind the times. She keeps her chestnut hair in a flapper bob. Her black unseeing eyes seem to look past you.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Barber for hire.

Motivation: To be a Fisher again; and she is unsatisfied with her job

Flaws: Disease. Bonds: Attractive, Job, Slave. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Sorath Righteous, Female Tiefling Wizard 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 9 (-1)17 (+3)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Tourmaline (70 gp).


Social Check DCs


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green cloak and cross-gartered blue stockings. He has moderate length black crest. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Ranger 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Solid gold idol (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gale Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'3" and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His left leg appears badly burned and disfigured. He keeps his yellow fur in a flapper bob. He has yellow eyes and a pastel hat with a tan feather.

Personality: Gale is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gale was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Gale Of Ivory, Male Tabaxi Commoner 11
Medium (5'3") Tabaxi, Chaotic Good (CR 11)
Armor Class 9
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Athletics +6, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +3

Possessions: 270 pp.


Social Check DCs

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