Mary Addington, Female Human [Permalink]
Personal [hide]
Description: She wears a brown coat over a black low-cut shirt, and a top hat upon her head. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair, while still mostly white, has prominent grey streaks. Her blue eyes dart from person to person.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the south to a Glassblower, Mary learned a great deal about her mother's area of expertise. Mary was born on a far southern plains where she grew up under the tutelage of her mother, an expert Glassblower. She then took over the family business and is one of the better Glassblower for hire.
Motivation: Wants to open a new tavern; and she has comitted a past crime that haunts her to this day
Bonds: Job, Immigrant, Criminal record. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Nordak was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Bowyer
Voice: Soothing and warm
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 100 gp. Citrine (20 gp).
Prâk Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many tan ritualistic tattoos. He wears tattered old clothes. His hair is auburn and curly. His green unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. Prâk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Nature. Occupation: Butcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 300 gp. Brown-green garnet (40 gp).
Reeza Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She wears her red hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Reeza was born the youngest of three triplets. Her parents enrolled her in a Commoner school at a young age so that she could practice her arcane talents. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent father.
Ideals: Passionate, Gifted. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 10000 cp.
Jo Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears silk and lounges about seductively. She has white hair. She tend to wears goggles to shield her eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She misses her home and complains about the freezing weather, even in summer.
History: She was born at the edge of vast desert. She worked as a nervous Adventurer and found it very stressful. She then took over the family business and is one of the better Adventurer for hire.
Motivation: To reunite with her absent father; and an old rival family wants her found
Bonds: Attractive, Job, Immigrant, Nature, Family. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp.
Leaf Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on her belt. Her fur is yellow, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Leaf was born the youngest of three triplets. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. By chance she met her brother recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion; and she wants revenge against gnolls
Bonds: Attractive, Job, Family, Nature, Enemies. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Goblin, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 | 2 |
Possessions: 1100 gp.
Vepar Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. She keeps her black hair in a pixie cut. This red eyed westerner is not easily forgotten.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. Animals are drawn to her, and she is able to talk to them.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Gifted. Bonds: Immigrant, Enemies, Religious, Slave. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1700 gp.
Horhog Burton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a white suit, violet shirt, and tan tie. His chestnut hair is greasy and uncared for. He has hazel eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Selfish, Disease. Bonds: Immigrant, Rich. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Duvamil Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in blue turtlenecks beneath a violet coat with white slacks. She wears her golden hair up in a very large beehive style do. Her fierce amber eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.
History: She was born blind and as such lacked many opportunities for work. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Find a way to reverse the transformation of her sister; and she is greedy
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Immigrant, Rich. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 4000 sp. Jasper (80 gp). Coral (110 gp). Lapis lazuli (13 gp).
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