Trym Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tight fitting red shirt and pants, and carries morningstars. Her white hair is smooth and relatively long. She is very pretty but has cold, dead eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was raised in a white middle class family as the only child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Mundane, Insane. Bonds: Attractive, Criminal record. Occupation: Bowyer
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp. Red spinel (150 gp).
Balam Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair has been sun bleached extensively. His gold unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He uses divination through singing.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Rich, Guardian. Occupation: Cook
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Zagga Camden, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears baggy white pantaloons and a pastel scarf and is in decent physical shape. Her auburn hair is cut short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is overprotective of those who hire her services. She is obsessed with a lost civilization.
History: The child of western immigrants she idolized her mother. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality; and to clean up the streets
Flaws: Insomniac, Racist. Bonds: Guardian, Adventurer, Immigrant. Occupation: Courier
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 5)
Armor Class 13
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp. Black pearl (500 gp). Obsidian (12 gp). Golden pearl (100 gp). Brown-green garnet (100 gp).
Donaar Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears bulky green painted plate armor, and sports empty pouches on his belt. He keeps his long black crest kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Donaar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 18)
Armor Class 8
Hit Points 112 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +4 / 5d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 |
Possessions: 11000 gp. Gold dragon comb with red garnet eye (1600 gp). Golden circlet with four aquamarines (2000 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Gold music box (3000 gp). Jeweled electrum ring (3000 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Gold and topaz bottle stopper cork (1600 gp). Jeweled anklet (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Black velvet mask with numerous citrines (170 gp). Carved bone or ivory statuette (40 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (170 gp). Jeweled gold crown (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Brass mug with jade inlays (400 gp). Solid gold idol (600 gp). Gold music box (3000 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (600 gp). A delicate brass dragon egg (40 gp).
Abalaba Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this woman is generally shirtless and showing off her tattooed chest. Her chestnut hair is still thick. She tend to wears goggles to shield her eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a ruthless business woman, a trait she acquired from her father.
History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and to settle down with her crush
Ideals: Entrepeneur, Athletic. Flaws: Mundane. Bonds: Family, Has a crush. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 8000 cp. 1 Minor magic item.
Fenriz Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized amber on his right hand. He has wavy blue hair. His gold eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 10th year, his parents were killed by a brigands raid, leaving Fenriz alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Impeccable, Gifted, Artistic. Bonds: Rich, Enemies. Occupation: Butcher
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Draconic
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +5
Possessions: Chrysoprase (60 gp).
Two Llamas Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear pastel clothing when she does not wear armor. Her cinnamon fur is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.
Personality: She has always had a great fascination with Elven culture. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to loving parents in a slum to the west. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She feels the way she acts is they only way to get by in the world; and she wants to meet her childhood hero
Ideals: Impeccable. Flaws: Ugly, Racist, Secretive. Bonds: Adventurer, Poor. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Aura Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a lot of dark rich colors, with gold accents. Her fur is brown and curly. This hazel eyed southerner is not easily forgotten.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She cannot resist a sob story and will often dote over anyone who has one.
History: She got into the Ruler business at a young age. After coming to the age of reason, Aura took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.
Motivation: Revenge; and many goblins want her driven away
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Solomon Fidget, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Tailor. His long golden hair is drawn into a two foot long braid. His hazel eyes peer out from beneath his deerstalker brown hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy and tries to find solutions quickly.
History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Lazy. Bonds: Nature, Adventurer, Military. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
