Gurdis Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered black stockings. Her hair is cut close to her head. She has hazel eyes and a brown hat with a black feather.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a small toy that she constantly fidgets with.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Gurdis took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She seems to be bored by most things; and she is content
Ideals: Gifted. Flaws: Antagonistic, Addict, Secretive, Mundane. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Puyet Sydney, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and tends to wear a black poncho over her likewise colored trousers and shirt. Her skin is also unnaturally pale. Her golden hair is cut short. She has several tiny amber earrings on each ear.
Personality: She acts crazy and hedonistic. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants her loneliness to end.
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Rich, Has a crush. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 4 (-3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 50 gp. Chrysoprase (80 gp). 1 Masterwork Common Melee.
Havilar Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is wearing a long, green cloak. Her whole body is exceptionally muscular. Her crest is black and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: Her tongue was cut out and she uses sign language. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Immigrant, Attractive, Nature. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 35000 sp. 3 Alchemist’s fire. 1 Everburning torch.
Beloril Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears silk and lounges about seductively. He wears his white hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born on a small isolated farm. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Justice. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Baker
Voice: Nasally tone
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 170 gp.
Meriele Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear flannel. Her hair is long and brown with streaks of white, and is pulled back with small yellow clips. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Meriele is depressed about a lot of things. She tends to be a nihilist. She is a logical person and will generally grow upset if things defy logic and science.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She loathes her own lifestyle.
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 3000 sp. Star rose quartz (40 gp). Citrine (40 gp). Sard (40 gp). Tiger eye turquoise (6 gp).
Spear Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She has the majority of her body covered in plate. Beneath her clothing is a huge mess of scar tissue. Her orange fur is drawn into a tight pony tail with a card scrunchie. She has several tiny topaz earrings on each ear.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is a ruthless business woman, a trait she acquired from her father.
History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Entrepeneur. Bonds: Slave, Rich, Attractive. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item.
Semyaza Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears just a green suit. She sports a flattop hair cut. She has red eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Semyaza has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her old friends; and she is greedy
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 107 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 10000 gp. Rock crystal (60 gp). Rock crystal (60 gp). Aquamarine (500 gp). Peridot (60 gp). Obsidian (14 gp).
Uadjit Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on her left hand. Her feathered hat is riddled with cuts and holes. Her face is scarred and worn.
Personality: She dislikes all the random violence that takes place in the west. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Uadjit lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Shepherd, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk.
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, In love, Family. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. 6 Acid flasks.
Loopmottin Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing a long, blue cloak. Sporting a golden mohawk this woman's hair draws a lot of attention. She is baby faced.
Personality: She is calm most of the time but flees social interaction. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: From birth she was tutored by a cruel and relentless mentor. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Loopmottin never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is content; and to find somewhere to settle down
Ideals: Optimist. Flaws: Shy, Mundane. Bonds: In love, Mentor, Rich. Occupation: Junk Dealer
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 52 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +1 / 2d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 90 pp. Red spinel (100 gp). Fiery yellow corundum (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
