Bella Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest and prefers brown and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. With wild silver hair. She has violet eyes and a white hat with a brown feather.
Personality: Bella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A powerful slaver made her what she is. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Religious. Occupation: Cook
Voice: Slurs words
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 7)
Armor Class 15
Hit Points 45 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Giant, Druidic
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 70 pp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eleanor Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is renowned for her bright yellow dresses and hats. She has a very tight haircut. She is very pretty but has cold, dead eyes.
Personality: Cocky and sure of herself, she believes she is the best Roofer born in the past three hundred years. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is unsatisfied with her job; and expand her business
Flaws: Mundane. Bonds: Attractive, Job. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 700 gp.
Mardnab Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is typically in her Detective uniform. Her hair is black and curly. Her hazel unseeing eyes seem to look past you.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the north to a Detective, Mardnab learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She then took over the family business and is one of the better Detective for hire.
Motivation: Sabotage a competitor.
Flaws: Disease, Insane. Bonds: Job, Immigrant, Religious. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 4000 sp. Rock crystal (70 gp). Rhodochrosite (5 gp). Silver pearl (120 gp). 1 Minor magic item.
Hethress Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her gold crest is slicked back into a classic pompadour. She wears an eyepatch.
Personality: She is a Performer first and foremost. She believes firmly that knowledge should be universal. She enjoys reading and quiet.
History: Born to a pair of adventurers, Hethress grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 10000 cp. Sard (60 gp). Jet (100 gp).
Willow Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She has the majority of her body covered in plate. Her hair is greying and her face has many wrinkles. Her brown eyes are passionate and lively.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better village for her children.
Motivation: Meet up once more with her childhood friend.
Bonds: Poor, Attractive, Adventurer, Religious. Occupation: Fortune-teller
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Art Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'8". He is dressed in earthy colors with a pastel and tan handkerchief worn on his left side. His beige fur is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in a small island village. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer, Enemies. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Aquan, Elven, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 400 gp. Blue star sapphire (1000 gp). Jet (140 gp). White pearl (140 gp). Sardonyx (50 gp). 1 Minor magic item.
Shifting Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a brown armored body suit, with a simple pastel line shooting up and back down. He has styled his lavender fur well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want him driven away; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Religious. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 8 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 gp. Freshwater pearl (10 gp).
Gynnie Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports a flattop hair cut. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She acts crazy and hedonistic. She has a habit of throwing herself into exceedingly dangerous situations.
History: Gynnie was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and to reunite with her absent mother
Ideals: Athletic. Flaws: Hedonist, Impulsive. Bonds: Rich, Family. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 6 (-2) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. Peridot (20 gp).
Kite Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of shortbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his white fur in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Body Guard, but he got bored and became a Hunter. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Fighting, Optimist. Bonds: Attractive, Military, Job. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 65 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!