Dain Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. His white hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady blue eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the west; and to share knowledge with the world
Ideals: Fighting, Optimist, Logical, Entrepeneur. Flaws: Ugly. Occupation: Cook
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Spring Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His Stetson hat is riddled with cuts and holes. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Spring took refuge in the large cave and found the beat up warhammer and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found.
Flaws: Ugly, Disease, Shy, Antagonistic. Bonds: Nature. Occupation: Unemployed
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 67 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll, Halfling, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
Lewis Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is kept up in a ponytail inside a feathered hat. He has gleaming, smiling amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of his sister; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Bonds: Adventurer, Rich, Criminal record, Family. Occupation: Barrister
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 6000 cp.
Maynild Loccisano, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears dark leathers with embroidery. She has done her best to style her golden hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a massive crush on the younger sibling of the Bellfounder who has hired her part-time. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Maynild lived on a farm with her father, near the main road leading to a nearby town. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers; and she feels kind of lost in life
Flaws: Insane, Depressed. Bonds: Has a crush, Attractive, Family. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Mehen Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He prefers to wear flannel. He has moderate length silver crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.
History: Mehen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and halfling compassion
Ideals: Disciplined. Flaws: Antagonistic, Racist. Bonds: Poor. Occupation: Spy
Voice: Raspy
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: Just what you see.
Orianna Fate, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is braided into rings. She tend to wears goggles to shield her eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has all her life been fascinated with dancing.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orianna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect her home; and to clean up the streets
Ideals: Fighting, Athletic, Artistic. Bonds: Poor, Guardian. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 77 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Felosial Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a well pressed and immaculate suit (or dress). Her golden hair is singed and shortened. She wears crescent spectacles with a black brim.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She works hard and plays hard.
History: She was raised in a desert tribe. A gifted student she started as a Priest, but she got bored and became a Cartwright. She has achieved small success as a Cartwright.
Motivation: She is content; and sabotage a competitor
Flaws: Ugly, Mundane, Hedonist. Bonds: Nature, Job. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp. Blue quartz (8 gp). Moss agate (8 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Altho Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a red poncho over his likewise colored trousers and shirt. His black hair is heavily combed to the left. His eyes are violet and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.
History: The child of a Navigator, who enjoyed hunting, Altho was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Criminal record. Occupation: Butcher
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 130 pp. Moonstone (40 gp). Citrine (40 gp). Rose (40 gp).
Zanna Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is typically in her Jeweler uniform. She carries with her a set of shields on her belt, each one with a amber on the hilt. She wears her brown hair up in a very large beehive style do. Her eyes are likewise green.
Personality: She never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Zanna was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Optimist. Bonds: Job, Attractive, Religious. Occupation: Jeweler
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 12)
Armor Class 12
Hit Points 67 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Druidic
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1000 gp. Citrine (60 gp). Freshwater pearl (7 gp). Obsidian (7 gp). Zircon (60 gp). Lapis lazuli (7 gp). Red-brown spinel (140 gp). Jasper (60 gp). Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!