Fallthra Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her white robe. She carries with her a set of quarterstaffs, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is silver and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: A skeptical and narcissistic woman, Fallthra's first love is herself. Her second love is also herself. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She has drifted from career to career and currently works as a Merchant.
Motivation: To be a Mercenary again; and expand her business
Ideals: Fighting, Impeccable, Artistic, Gifted. Bonds: Job. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Masterwork manacles.
Murook Camden, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her shortbow. Her brown hair is slicked back into a classic pompadour. She has several tiny amber earrings on each ear.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She comes from a rich northern family. Murook was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Murook decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now mingles about in high society.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Insane. Bonds: Rich, Criminal record. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp.
Cask Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown fur. He is wearing the road beaten gear of a warrior. He has a hunchback. He has brown fur. He wears crescent spectacles with a black brim.
Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Locksmith job and began his own company from there.
Motivation: Expand his business.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 10
Hit Points 52 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 11000 sp.
Ahrim Revile, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His brown hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.
History: He was born in the south. He was an apprentice working in his mother's forge. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Bonds: Attractive, Slave, Job, Adventurer, Immigrant. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 51 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. Black pearl (400 gp). Azurite (14 gp). Eye agate (14 gp). Brown-green garnet (40 gp).
Nimble Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and is well dressed, constantly wearing a brown suit, black shirt, and violet tie. Her long brown fur is drawn into a two foot long braid. Her eyes are copper and catlike.
Personality: A skeptical and narcissistic woman, Nimble's first love is herself. Her second love is also herself. She is a font of random trivia from the lore and stories she has discovered
History: She got into the Map Maker business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a Map Maker soon after.
Motivation: Sabotage a competitor; and to be a body guard again
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Map Maker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 9)
Armor Class 9
Hit Points 33 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 30 pp. White pearl (60 gp). Fire opal (900 gp). Black pearl (900 gp). Alexandrite (900 gp). Emerald (900 gp). Blue quartz (11 gp). Blue star sapphire (900 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raiann Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. Her white crest is lengthy. She wears a mask on her face.
Personality: She acts crazy and hedonistic. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in a small village she learned the ways of the warrior from her mother. Over the years she perfected her riding and shooting skills. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Job, Nature. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Darkwood Shield.
Jheri Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a custom-built plate barding that's adorned with green lining and desert motifs. Her bronze crest is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: She speaks before she thinks and is too direct. Jheri enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She is the product a well kept family trust fund and as such has never really known need. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: Wants to work out more often; and to prove her worth to the world
Ideals: Athletic. Flaws: Impulsive, Hedonist. Bonds: Attractive, Rich. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 gp.
Falkrunn Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears skinny pants and wears a grey and violet robe with the hood down. She is an epitome of beauty. Her hair is golden and curly. Her violet unseeing eyes seem to look past you.
Personality: She acts crazy and hedonistic. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a Guard, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her sister recently and the two have been together since.
Motivation: To unite with her sister; and an old rival family wants her found
Flaws: Disease, Hedonist. Bonds: Attractive, Family, Poor. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Halimath Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He likes to wear tan tank tops with red pants. With bright silver hair and a scraggly beard. He has several tiny jet earrings on each ear.
Personality: He has always had a great fascination with Gnomish culture. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Adventurer, Job. Occupation: Slave Trader
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 180 gp.
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