Aym Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized opal on her left hand. Her blue hair is knotted and matted. Her black eyes are slightly larger than normal.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is obsessed with finding treasure.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Like her father and her sister before her, after school she went straight into learning to become a Spy. She has built up a small fortune and can afford her own way.
Motivation: She wants to meet her childhood hero.
Ideals: Artistic. Bonds: Rich, Job, Adventurer. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 16)
Armor Class 12
Hit Points 92 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 21 (+5) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Ignan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
Possessions: 600 pp. Aquamarine (800 gp). Jade (80 gp). Black pearl (800 gp). Deep blue spinel (800 gp). Tiger eye turquoise (4 gp).
Gerard Morton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and is pretty ugly. His long brown hair reaches down to his waist. His eyes are violet and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Religious, Mentor. Occupation: Farmer
Voice: French accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Gnome, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 130 pp.
Panana Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. She has slicked back silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Panana is depressed about a lot of things. She tends to be a nihilist. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Panana was born with her mother's beautiful face. She dropped out of school before completing her studies. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and she feels kind of lost in life
Ideals: Logical, Persistence. Flaws: Depressed. Bonds: Poor, Attractive. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 63 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Draconic, Goblin
Attacks Melee +5 / 4d6+0, Ranged +3 / 4d6-2, Grapple +0
Possessions: 3000 gp. Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Medium magic item.
Vadania Burrows, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears yellow trousers with grey and black striped suspenders. She wears various colorful collared shirts. Her long silver hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Flaws: Insomniac, Antagonistic, Fearful. Bonds: Rich. Occupation: Shepherd
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. Red-brown spinel (110 gp). Violet garnet (800 gp). Freshwater pearl (7 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.
Zedaar Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple black robe with blue stripes complete with hood. His bronze crest is slicked back into a classic pompadour. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 900 gp. Jade (80 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item.
Ovak Landon, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears rags and sports a simple walking cane. She has moderate length silver hair. Her fierce hazel eyes like to dwell on things.
Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of giants once and for all.
History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 15)
Armor Class 10
Hit Points 96 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Aquan, Gnome
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (2100 gp). Old masterpiece painting (2100 gp). Gold music box (2000 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A delicate silver chain set with a tourmaline (80 gp). A small bag of saffron. (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Silver comb with moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver comb with moonstones (900 gp). Sapphire pendant on gold chain (1700 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item.
Damien Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is drawn into a tight pony tail with a cross scrunchie. His green eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. When Damien reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.
Motivation: To unite with his brother.
Bonds: Job, Rich, Military, Family. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 300 gp.
Burana Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blue crest is singed and shortened. Her red unseeing eyes seem to look past you.
Personality: Burana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Body Guard business at a young age. Her childhood dream was to be a Sellsword, but she was a colossal failure. She has worked as a Body Guard like her father before her.
Motivation: Expand her business; and further expansion of business
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Body Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item.
Maynild Livingstone, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. She has wavy chestnut hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a pair of adventurers, Maynild grew up listening to her mother's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She now owns her own business.
Motivation: She's looking for her big break.
Ideals: Athletic, Disciplined, Philantrophist. Bonds: Adventurer, Job. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!