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NPC Generator

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Advanced [show]


Rose Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a well pressed and immaculate suit (or dress). Her white hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She works hard and plays hard.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rose grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rose. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Criminal record. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Rose Cherrycheeks, Female Halfling Fighter 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)16 (+3) 17 (+3)12 (+1)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Giant, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Elizabeth Kendall, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her hair, while still mostly brown, has prominent grey streaks. Her green eyes lackadaisically let the world flow into them.

Personality: Her tongue was cut out and she uses sign language. She is an amazing painter.

History: She was raised in a desert tribe. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To be a Healer again; and she feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Disease, PTSD. Bonds: Nature. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Elizabeth Kendall, Female Human Ranger 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Sutha Gladstone, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her long white hair reaches down to her waist. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is fixated on the number 62. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sutha was born with her mother's beautiful face. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.

Motivation: Wants to open a new tavern; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Forgetful. Bonds: Attractive, Job. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Sutha Gladstone, Female Half-Orc Paladin 3
Medium (6'3") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)9 (-1) 16 (+3)6 (-2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Rock crystal (20 gp). Deep green spinel (70 gp). Violet garnet (300 gp).


Social Check DCs


Gennal Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of the four houses of cards around his neck, and a hammer on his belt. His silver hair is slicked back into a classic pompadour. This violet eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Hedonist. Bonds: Rich. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Gennal Amastacia, Male Elf Monk 6
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. Black pearl (1600 gp). Fiery yellow corundum (1500 gp).


Social Check DCs


Werydd Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her broad hat is riddled with cuts and holes. Her eyes are violet.

Personality: While she acts the brute, she is far gentler than she would appear. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: From birth she was tutored by a cruel and relentless mentor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Family, Mentor. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Werydd Strongheart, Female Dwarf Wizard 4
Medium (3'9") Dwarf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Terran, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 300 gp.


Social Check DCs


Wobbles Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and to find somewhere to settle down

Ideals: Gifted. Flaws: Cynical, Mundane. Bonds: Attractive, Family, Military. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Wobbles Ironhide, Male Gnome Barbarian 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)8 (-1) 15 (+2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Zanna Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her brown hair is slicked back into a classic pompadour. Her gray eyes lackadaisically let the world flow into them.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Zanna lived on a farm with her father, near the main road leading to a nearby town. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Gifted, Entrepeneur. Bonds: Rich, Attractive, Family. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Zanna Timbers, Female Gnome Paladin 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 16 (+3)14 (+2) 8 (-1)11 (+0)
Skills Acrobatics +0, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Orc
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 34000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tippletoe Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. She has wavy black hair. Her eyes, though not visible through her cowl, are violet.

Personality: Tippletoe is depressed about a lot of things. She tends to be a nihilist. She pushes her goals aggressively. She is also a coward if confronted.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle; and she feels threatened by others

Ideals: Artistic. Flaws: Depressed, Fearful, Disease. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Tippletoe Oomtrowl, Female Gnome Bard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)8 (-1) 10 (+0)7 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Tod High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" southern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Tod studied abroad. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Gifted, Logical, Impeccable. Bonds: Adventurer. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Tod High-hill, Male Halfling Monk 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Silver comb with moonstones (200 gp).


Social Check DCs

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