Therlin Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries axes. She has slicked back golden hair. Her green eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not believe in violence as a means to an end. She is a dedicated Bowyer but believes her peers are too gung-ho.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Entrepeneur, Fighting, Pacifist. Flaws: Shy. Bonds: Religious. Occupation: Bowyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 50 pp. An abacus with copper, silver and gold markers (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Sapphire pendant on gold chain (1800 gp).
Trail Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her fur is gray, silky, and of moderate length. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Seeks redemption.
Ideals: Joker, Entrepeneur. Bonds: Attractive, Criminal record, Military. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 54 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp. Blue quartz (16 gp). Malachite (16 gp). Azurite (16 gp). Azurite (16 gp). Rhodochrosite (16 gp).
Emeny Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She is renowned for her bright grey dresses and hats. She wears a Stetson hat to cover her moderate length chestnut hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has always had a great fascination with Elven culture. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emeny is combative with any and all who dare try her patience in the slightest.
History: Emeny lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Doesn't want to be a Actor and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Justice. Flaws: Racist. Bonds: Attractive, Family, Adventurer. Occupation: Actor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Delre Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a lot of dark rich colors, with gold accents. Her brown hair is cut short. She has several tiny emerald earrings on each ear.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Joker. Bonds: Attractive, Rich, Adventurer, Nature. Occupation: Animal Trainer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 2 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 4 Alchemist’s fire.
Forcas Wary, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a large black jacket and is in decent physical shape. He keeps his purple hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Forcas lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Forcas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Forcas. He inherited the family business which he has now maintained for 5 years.
Motivation: He seems to be bored by most things; and he is unsatisfied with his job
Flaws: Mundane. Bonds: Attractive, Job, Family, Criminal record. Occupation: Glassblower
Voice: Jittery and nervous
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Spyglass. 1 Bullseye lantern.
Torz Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many brown ritualistic tattoos. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His tied-back hair is golden. His green eyes are passionate and lively.
Personality: He can speak with the recently deceased. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Military, Adventurer. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 32 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial, Aquan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 800 gp.
Wobbles Garrick, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. He wears his golden hair down. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Wobbles was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His family was turned out during the war. He and his family wandered east to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's attracted to the PC; and he has passion for adventuring and risk
Ideals: Passionate. Flaws: PTSD. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp.
Dadalan Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His brass crest is lengthy and is close to two feet long. His gold eyes dart from person to person.
Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Dadalan was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.
Motivation: Retire the richest man in the east; and he wants to meet his childhood hero
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Carter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 21000 cp. 1 Minor magic item.
Emen Atterton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of bastard swords, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is styled in orderly dreadlocks. Her eyes are likewise hazel.
Personality: She likes to make people angry or surprised. She cannot resist a sob story and will often dote over anyone who has one.
History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. After a long history of fighting, Emen and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 300 gp. Tourmaline (100 gp). Rhodochrosite (11 gp). Chrysoprase (20 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!