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NPC Generator

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Advanced [show]


Ilanis Hanes, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her violet boots flare out at the collars. She is physically well-built. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She works hard and plays hard.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Herbalist.

Motivation: Wants her loneliness to end; and she's in love

Flaws: Cynical, Hedonist. Bonds: Rich, Job, Has a crush. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Ilanis Hanes, Female Half-Elf Bard 3
Medium (5'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Silver pearl (150 gp). Chrysoberyl (150 gp). Tourmaline (150 gp).


Social Check DCs


Herleva Law, Female Human [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She is physically well-built. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac, Shy, Antagonistic. Bonds: Slave. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Herleva Law, Female Human Warlock 10
Medium (4'11") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp.


Social Check DCs


Nurkara Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. She has shaved her head bald. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She comes from a rich eastern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She became a Architect soon after.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Gifted. Bonds: Enemies, Rich, Job, Criminal record. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Nurkara Burrowfound, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Megren Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a green vest and prefers red and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. Her bronze crest is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to loving parents in a slum to the west. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the west, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Megren Ebynichtomonis, Female Dragonborn Wizard 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)10 (+0) 6 (-2)14 (+2)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp.


Social Check DCs


Serpent Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her bastard sword always slung over her shoulder. She has a moderate pudge and is not very fit. She keeps her gray fur in a pixie cut. She has blue eyes and a pastel hat with a brown feather.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her mother was called into army service. A gifted student she started as a Barber, but she got bored and became a Hunter. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Shy. Bonds: Adventurer, Military, Job. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Serpent Peak, Female Tabaxi Paladin 5
Medium (5'10") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 66 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)10 (+0) 11 (+0)17 (+3)
Skills Intimidation +6, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Barbena Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She is bald on top and has large brown tufts of hair around her ears. She has gray eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in the west her family was never financially stable. She worked as a nervous Bookbinder and found it very stressful. She has set out to sabotage the competition.

Motivation: To reunite with her absent mother; and she'd like to take her coworkers down a peg

Flaws: Ugly. Bonds: Family, Poor, Job. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Barbena Trueblood, Female Dwarf Paladin 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp. Chrysoberyl (60 gp).


Social Check DCs


Aym Music, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a green costume with the symbols of the four houses of cards on her torso. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is fixated on the number 47. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Aym lived on a farm with her mother, near the main road leading to a nearby town. While studying, she fell in love. They married and had a son. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Immigrant, Adventurer, Family, In love. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aym Music, Female Tiefling Bard 7
Medium (6'2") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 110 pp.


Social Check DCs


Anthony Spalding, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a simple grey robe with green stripes complete with hood. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city he treasured whatever gifts he got. Anthony was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anthony decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he has decided he is irredeemable

Flaws: Antagonistic, Addict. Bonds: Criminal record, Poor, Job. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Anthony Spalding, Male Human Bard 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 13 (+1)5 (-3)
Skills Deception -1, History +4
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 3000 cp. Banded agate (7 gp).


Social Check DCs


Heather Badger, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has a large brown mantle and cape that has been intricately interwoven into her red robe. Her auburn hair is long and unkept. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Miner. She would rather hide behind her crafts than deal with other people.

History: She comes from a rich southern family. She has chosen to use the inheritance that was left to her frivolously. She ran away from her former home and has been making her living as a Miner for the past few years.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Heather Badger, Female Human Paladin 3
Medium (4'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)12 (+1) 12 (+1)18 (+4)
Skills Religion +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2400 sp.


Social Check DCs

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