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NPC Generator

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Advanced [show]


Kasdeya Mute, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Knight. Her wide-brimmed hat is riddled with cuts and holes. Her thin eyebrows rest above her beady silver eyes.

Personality: She snorts whenever she laughs or is feeling confident. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Kasdeya Mute, Female Tiefling Warlock 8
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 6000 sp. Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a brown coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His chestnut hair is heavily combed to the left. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.

History: John lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Jeweler.

Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found

Ideals: Artistic. Flaws: Addict. Bonds: Family, Job, Adventurer. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

John Breeden, Male Human Warlock 11
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 270 pp. Chrysoberyl (100 gp). Tiger eye turquoise (10 gp). White opal (900 gp). Jacinth (4000 gp). Deep green spinel (100 gp). Amethyst (100 gp). Brown-green garnet (100 gp). Amber (100 gp). Azurite (10 gp).


Social Check DCs


Zâthra Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his black hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with his god.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Like his mother and his sister before him, after school he went straight into learning to become a Mason. He has achieved small success as a Mason.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Flaws: Depressed, Greedy. Bonds: Religious, Enemies, Job. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Zâthra Benson, Male Half-Orc Adept 4
Medium (6'9") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)1 (-5) 11 (+0)6 (-2)
Skills Investigation -3, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 21000 cp. Eye agate (13 gp).


Social Check DCs


Emen Breeden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is bristling with hidden weapons, mostly scythes and sickles. Her blonde hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: A deeply religious woman she believes everything happens for a reason. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in the west, but her parents moved at a very young age to the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Emen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emen. Being a Bather kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Impulsive. Bonds: Attractive, Criminal record, Religious, Immigrant. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Emen Breeden, Female Half-Orc Fighter 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)7 (-2) 12 (+1)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 60000 cp. Zircon (50 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. He has moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Adventurer, Nature, Slave. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Korfel Klein, Male Half-Elf Sorcerer 8
Medium (5'7") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 19 (+4)10 (+0)
Skills Athletics +4, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Druidic, Celestial, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 11000 sp.


Social Check DCs


Hecat Temerity, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a black cloak and cross-gartered white stockings. Her black hair is long and unkept. Her eyes are likewise black. Her teeth are yellowed and unaligned.

Personality: Hecat speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miner arts, while her father instructed her in etiquette, music and courtly manner. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and money/treasure

Ideals: Impeccable, Philantrophist, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Hecat Temerity, Female Tiefling Aristocrat 8
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +3, Performance +7
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +7

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Giselle Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair, while still mostly auburn, has prominent grey streaks. Her green eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Giselle took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She now travels the world, in search of power and loot.

Motivation: An old rival family wants her found; and she wants to meet her childhood hero

Ideals: Optimist, Philantrophist. Bonds: Nature, Adventurer, Family. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Giselle Othronus, Female Half-Elf Wizard 3
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 16 (+3)5 (-3)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2900 sp.


Social Check DCs


Myria Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. Her white hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Gifted. Flaws: Insomniac, Cynical, Antagonistic. Bonds: Enemies. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Myria Sunmeadow, Female Halfling Aristocrat 8
Small (2'9") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 47 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +7, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +5

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emma Crawford, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many violet ritualistic tattoos. She is wearing colorful clothing, dressed as a Bather. Her chestnut hair, when down, is lengthy. Her blue unseeing eyes seem to look past you.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Justice. Flaws: Disease, Shy, Insomniac. Bonds: Criminal record, Attractive. Occupation: Bather

Voice: Whispers

Attributes [hide]

Emma Crawford, Female Human Expert 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 90 pp. Chrysoprase (50 gp). Deep blue spinel (1100 gp). Chrysoberyl (60 gp). Brown-green garnet (60 gp).


Social Check DCs

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