River In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her long black fur is drawn into a two foot long braid. She wears a mask on her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can't help but pocket interesting objects she comes across
History: She comes from a rich southern family. She was an athlete and attended two major summer competitions. She never won. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their son. She worked as a Marshal, and she later adopted a second son.
Motivation: A rival would like her out of the picture; and an old rival family wants her found
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Immigrant, Criminal record, Family. Occupation: Marshal
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 71 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 12000 sp.
Beiro Raethran, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Justice. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Golden yellow topaz (700 gp). Aquamarine (700 gp).
Koth Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears black leather gloves, a black jacket, and tight pants. His moppish auburn hair is in a traditional bowl cut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Koth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Koth. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he wants revenge against brigands
Ideals: Logical. Flaws: Disease. Bonds: Criminal record, Enemies. Occupation: Performer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 6)
Armor Class 9
Hit Points 54 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
Possessions: 800 gp. Red garnet (120 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Freshwater pearl (12 gp).
Panana Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her hair is white and curly. She wears round tiny glasses practically rammed into her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invites people to come help in her community garden.
History: She is a Slaad in disguise. Through the years after Panana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Panana's mother didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 63 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 3100 gp. Bloodstone (50 gp). Fire opal (500 gp). Obsidian (14 gp). Rose (50 gp). Golden yellow topaz (1100 gp). Jade (40 gp). Sardonyx (50 gp). Eye agate (14 gp).
Farideh Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She is well dressed, but even with her fine clothing she looks run-down. Her copper crest is kept up in a ponytail inside a top hat. Her ears are large.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is skeptical of what others tell her and is slow to trust.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Right-Handed Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her fur is brown and curly. Her blue eyes dart from person to person.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has a small toy that she constantly fidgets with.
History: Born in the west her family was never financially stable. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Recently she has begun working with bootleggers and crooks.
Motivation: She is currently in port desperately looking for someone to get her out; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Addict. Bonds: Criminal record, Poor, Family, Slave. Occupation: Mason
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 5 Acid flasks. 5 Acid flasks. 4 Thunderstones.
Mreksh Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His red crest is matted, messy, and big. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.
History: Mreksh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Mreksh was born on a far northern forest where he grew up under the tutelage of his father, an expert Shipwright. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and to clean up the streets
Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Guardian. Occupation: Shipwright
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Tourmaline (50 gp). Fiery yellow corundum (800 gp). Bloodstone (60 gp). Onyx (60 gp). Violet garnet (700 gp). Jade (50 gp). Sardonyx (60 gp). Tiger eye turquoise (9 gp). Golden pearl (50 gp). Bloodstone (60 gp). Peridot (60 gp). Deep green spinel (50 gp). Eye agate (9 gp). Red spinel (50 gp).
Purban Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His eyes are hazel and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments
History: Born in the north to a Crown-heir, Purban learned a great deal about his father's area of expertise. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He now owns his own business.
Motivation: To be a Baker again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Persistence, Gifted. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 76 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 8000 gp. Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (800 gp). Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (800 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (6000 gp). Jeweled anklet (4000 gp). Black velvet mask with numerous citrines (120 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Medium magic item. 1 Medium magic item.
Bilbron Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many black ritualistic tattoos. He prefers to wear tan clothing when he does not wear armor. His head has been shaved. His fierce violet eyes like to dwell on things.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.
History: He was raised by priests from a young age. After coming to the age of reason, Bilbron took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Bilbron and his spouse have recently divorced.
Motivation: Many orcs want him driven away; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor, Enemies. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 13 (+1) | 20 (+5) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +1
Possessions: 14000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!