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NPC Generator

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Advanced [show]


Raiann Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright black dresses and hats. She wears a broad hat to cover her moderate length black crest. Her thin eyebrows rest above her beady gold eyes.

Personality: She has always had a great fascination with Halfling culture. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She got into the Carpenter business at a young age. While studying, she fell in love. They married and had a daughter. She's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Immigrant, Job, In love. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Raiann Caavylteradyn, Female Dragonborn Warlock 6
Medium (6'5") Dragonborn, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp.


Social Check DCs


Frug Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His auburn hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker, Philantrophist. Bonds: Attractive, Criminal record. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Frug Murnig, Male Gnome Wizard 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)10 (+0) 8 (-1)12 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1200 sp.


Social Check DCs


Bucklal Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered tan stockings. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his red hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a necromancer, Bucklal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Fighting, Opinionated, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Bucklal Brushgather, Male Halfling Barbarian 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)16 (+3) 15 (+2)16 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Abyssal, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Werydd Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has red hair. She tend to wears goggles to shield her eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. When she's not drinking or sleeping the drinks off, she's doing music.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Passionate, Artistic. Flaws: Secretive. Bonds: Rich, Mentor, Has a crush. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Werydd Hammerstone, Female Dwarf Expert 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs


Horza Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears baggy white pantaloons and a yellow scarf. He has a blonde handlebar mustache and slicked back blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He got into the Map Maker business at a young age. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's in love; and sabotage a competitor

Ideals: Persistence. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Horza Branson, Male Half-Orc Warrior 12
Medium (5'11") Half-Orc, Lawful Good (CR 12)
Armor Class 10
Hit Points 114 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 6 (-2)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 3000 gp. Rock crystal (50 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Badger, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears many layers of old clothing at all times. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are gray and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has drifted from career to career and currently works as a Adventurer.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new adventurer responsibilities is difficult

Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Job. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Geoffrey Badger, Male Human Bard 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs


Veloptima Reese, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue shirt with thin black vertical stripes and tan pants. She has a slight overbite and is overall scrawny. She wears her white hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Veloptima embodies much of what other species detest in the Gnomes. Flattery will make her almost putty in your hands.

History: She is a Lycanthrope in disguise. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Veloptima took refuge in the old dungeon and found the beat up sai and armor she uses now. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Flaws: Insane, Antagonistic, Selfish. Bonds: Adventurer, Nature. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Veloptima Reese, Female Gnome Rogue 1
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Mormo Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports green clothing, slightly heavier than average wear. He has dyed his greying brown hair a little too much giving a sharp brown color. He is very pretty but has cold, dead eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Justice. Flaws: Sensitive. Bonds: Attractive, Rich, Slave. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Mormo Rise, Male Tiefling Wizard 2
Medium (5'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)11 (+0) 11 (+0)17 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Lilli Beren, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tattered old clothes. With bright black hair. Her thin eyebrows rest above her beady gray eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Lilli Beren, Female Gnome Fighter 13
Small (3'0") Gnome, Neutral Good (CR 13)
Armor Class 11
Hit Points 115 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 100 pp. Jeweled electrum ring (6000 gp). Old masterpiece painting (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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