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NPC Generator

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Advanced [show]


Purah Hope, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'8" western woman, she sports black clothing, slightly heavier than average wear. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her gold eyes have a joyful gleam in them most of the time.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is an amazing painter.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted psionic powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Gifted. Bonds: Rich, Religious. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Purah Hope, Female Tiefling Fighter 4
Medium (4'8") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 8 (-1)11 (+0) 6 (-2)12 (+1)
Skills Investigation +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theriatis Hanali, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a robe, a symbol of magic around his neck, and a flail on his belt. He keeps his silver hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Theriatis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theriatis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: In love, Poor. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Theriatis Hanali, Male Elf Ranger 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 6000 cp.


Social Check DCs


Ermina Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'9". She wears just a yellow suit, and her gloved hand is found clutching a mace. She has done her best to style her silver hair to look like a famous performer. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Ermina grew up listening to her father's many stories. Her first spouse was a Laborer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants to meet her childhood hero; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Ermina Hildenman, Female Half-Elf Wizard 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: Just what you see.


Social Check DCs


Enidda Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears suspenders and tan workpants. Her shirt is yellow, and she wears a heavy tan leather apron most of the time. She keeps her long black hair kept up in a rat tail. Her green eyes are slightly larger than normal.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of a Courier, who enjoyed hunting, Enidda was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Further expansion of business; and to prove her worth to the world

Flaws: Shy, Impulsive. Bonds: Nature, Has a crush, Job. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Enidda Fabblestabble, Female Gnome Bard 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Halfling, Terran
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 140 gp.


Social Check DCs


Fivin Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Servant uniform. His auburn hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: Fivin was raised in a hard working conservative environment. A gifted student he started as a Unemployed, but he got bored and became a Servant. He struck the Servant job and began his own company from there.

Motivation: Expand his business; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Guardian. Occupation: Servant

Voice: Complex vocabulary, royal

Attributes [hide]

Fivin Holimion, Male Elf Paladin 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs


Modean Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His purple hair is slicked back into a classic pompadour. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was granted divine powers by his dying sister.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Modean Joy, Male Tiefling Adept 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 14 (+2)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Radomir Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears white painted combat armor at almost all times, he is not a threatening figure. He has no hair. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Bounty Hunter.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Radomir Jamjar, Male Halfling Commoner 16
Small (3'2") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 30 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4

Possessions: 10000 gp. Aquamarine (1100 gp). Eye agate (11 gp). Citrine (80 gp). Emerald (800 gp). Rhodochrosite (11 gp). Alexandrite (1100 gp). Red-brown spinel (150 gp). Fiery yellow corundum (800 gp). Golden yellow topaz (1100 gp). Red-brown spinel (150 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp). Azurite (11 gp). Alexandrite (1100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Merihim Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large black mantle and cape that has been intricately interwoven into his pastel robe. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise gold. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He struck the Spice Merchant job and began his own company from there.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Slave, Job. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Merihim Elusive, Male Tiefling Warlock 3
Medium (6'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1 Half-Plate. 1 Banded mail.


Social Check DCs


Bucklal High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He carries a battered scythe and tarnished monstrous two handed axe as well. He wears a broad hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Bucklal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Joker, Athletic. Flaws: Antagonistic. Bonds: Military. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bucklal High-hill, Male Halfling Fighter 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 8 (-1)17 (+3) 15 (+2)4 (-3)
Skills Athletics +0, Persuasion -1
Senses Passive Perception 12
Languages Common, Halfling, Auran, Dwarven, Giant
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs

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