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NPC Generator

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Advanced [show]


Senteq Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan painted combat armor at almost all times. His red hair and beard is wavy and long. This amber eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: Senteq lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Crown-heir, but he got bored and became a Tailor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Senteq Fiddlefen, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 18 (+4)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Drusilia Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright violet and yellow, and wears rings and necklaces with large, colorful gems. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears a colorful flower in her golden hair. Her eyes are green and catlike.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful slaver made her what she is. Like her father and her sister before her, after school she went straight into learning to become a Herbalist. She now mingles about in high society.

Motivation: To end her boredom.

Flaws: Mundane, Impulsive. Bonds: Rich, Attractive, Mentor, Job. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Drusilia Yaeldrin, Female Half-Elf Druid 9
Medium (5'3") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: Just what you see.


Social Check DCs


Zaffrab Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe, and he perpetually has his shortspear ready. His silver hair, when down, is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: His father raised him in a mountain cabin. In his youth he was a Interpreter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has taken up work as a Gardener and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Job, Nature. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Zaffrab Ningel, Male Gnome Rogue 7
Small (3'8") Gnome, Neutral Evil (CR 7)
Armor Class 10
Hit Points 53 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)15 (+2) 9 (-1)12 (+1)
Skills Performance +4, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1

Possessions: 900 gp.


Social Check DCs


Eberk Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Stableman, and is pretty ugly. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Eberk Orcfoe, Male Dwarf Paladin 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 16 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Undercommon, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1500 sp.


Social Check DCs


Quespa Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her copper crest is braided into rings. Her eyes are red and catlike.

Personality: Abrasive and pushy, she has a hard time making friends. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west her family was never financially stable. She dropped out of school before completing her studies. After a long history of fighting, Quespa and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Quespa Hashphronyxadyn, Female Dragonborn Sorcerer 4
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Aust Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears blue trousers with brown and white striped suspenders. He wears various colorful collared shirts. His golden hair is heavily combed to the left. He has several tiny ruby earrings on each ear.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: He was born in the east, but his parents moved at a very young age to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Impulsive, PTSD. Bonds: Immigrant, Rich. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Aust Koehlanna, Male Elf Bard 4
Medium (5'5") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Torbera Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She keeps her red hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.

Personality: Calm and collected, she is a well trained Glassblower. She has a minor phobia of water and hates getting wet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her father and her brother before her, after school she went straight into learning to become a Glassblower. She has achieved small success as a Glassblower.

Motivation: Wants to open a new tavern; and she is greedy

Flaws: Fearful, Disease. Bonds: Rich, Attractive, Job. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Torbera Torunn, Female Dwarf Warrior 4
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +0, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Matilda Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is chestnut and very short. She has violet eyes.

Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Healer arts, while her mother instructed her in etiquette, music and courtly manner. She was an apprentice working in her father's forge. She has achieved small success as a Healer.

Motivation: Retire the richest woman in the south; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Guardian, Immigrant, Rich, Job. Occupation: Healer

Voice: German accent

Attributes [hide]

Matilda Ariessus, Female Half-Elf Aristocrat 14
Medium (5'7") Half-Elf, Neutral Good (CR 14)
Armor Class 11
Hit Points 93 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills Medicine +4, Performance +6
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 200 pp. Black pearl (200 gp). Amethyst (60 gp). Banded agate (9 gp). Blue quartz (9 gp). Jacinth (5000 gp). Amethyst (60 gp). Chrysoberyl (60 gp). Amber (60 gp). Rhodochrosite (9 gp). Chalcedony (60 gp). Deep blue spinel (200 gp). Bloodstone (60 gp). Fire opal (1000 gp). Aquamarine (200 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Woods, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has a very tight haircut. Her brown eyes peer out from beneath her wide-brimmed grey hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a font of random trivia from the lore and stories she has discovered

History: Her mother raised her in a mountain cabin. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and an old rival family wants her found

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Nature, Mentor. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Alice Woods, Female Human Ranger 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)9 (-1) 13 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 700 sp.


Social Check DCs

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