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NPC Generator

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Advanced [show]


Blossom Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: A 3'0" southern woman, she is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. She has shaved her head bald. She has gray eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.

History: She was born to a criminal king-pin and mafia family She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is greedy; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Military, Criminal record. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Blossom Kettlewhistle, Female Halfling Warlock 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 10 pp. An abacus with copper, silver and gold markers (60 gp). 5 Acid flasks.


Social Check DCs


Peren Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Gifted, Philantrophist. Flaws: Emotional, Mundane. Bonds: Has a crush. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Peren Koehlanna, Male Elf Commoner 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Clerebold Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. His long blonde hair reaches down to his waist. His eyes are gray and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Cooper, Male Half-Elf Warlock 12
Medium (4'10") Half-Elf, True Neutral (CR 12)
Armor Class 10
Hit Points 95 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)10 (+0) 15 (+2)17 (+3)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 3000 gp. Tiger eye turquoise (4 gp). Star rose quartz (20 gp). Chrysoberyl (40 gp). Emerald (400 gp). Rose (20 gp). Jade (40 gp). Brown-green garnet (40 gp). Carnelian (20 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She carries a battered dagger and tarnished shortspear as well. Her brown fur is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: River hails from a village terrorized by illithids. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She hasn't been sleeping well lately.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insomniac, Racist. Bonds: Poor, Enemies. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

River Treat, Female Tabaxi Monk 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 5 (-3)14 (+2)
Skills Medicine -1, Sleight of Hand +6
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Charles Van Es, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His hair is long and silver with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Charles Van Es, Male Human Commoner 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp. Black pearl (500 gp). Star rose quartz (20 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He is bristling with hidden weapons, mostly shortbows and rapiers. He has done his best to style his brown hair to look like a famous performer. He has a dull look in his green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rurik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rurik. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Criminal record, Rich, Adventurer. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Rurik Rakankrak, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)17 (+3) 7 (-2)8 (-1)
Skills Sleight of Hand +4, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Peridot (30 gp). Jet (110 gp). Amethyst (110 gp). 1 Half-Plate.


Social Check DCs


Kilvar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is thinning but still full. His amber unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kilvar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east; and he wants revenge against drow

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Ugly, Disease. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Kilvar Hammerstone, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Yurgunn Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this eastern woman wears a weathered and beat up set of banded mail beneath an oversized grey coat. She keeps her long black hair kept up in a rat tail. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Yurgunn lived on a farm with her mother, near the main road leading to a nearby town. In her 10th year, her parents were killed by a orcs raid, leaving Yurgunn alone in the world. After a stint in an orphanage, she was adopted. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent mother

Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Family. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Yurgunn Orcfoe, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Perception +4, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 900 sp.


Social Check DCs


Jane Hayden, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is renowned for her bright brown dresses and hats, and a wedding ring on her left hand. Her auburn hair is singed and shortened. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is irascible and easily irritated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born on a small isolated farm. She was taken from her home at a very young age. She inherited the family business which she has now maintained for 9 years.

Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Antagonistic. Bonds: In love, Job, Nature, Slave. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Jane Hayden, Female Human Druid 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp. Zircon (80 gp). Chalcedony (80 gp). Amber (80 gp).


Social Check DCs

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